
The King of Fighters '94 is a fighting game released by SNK for the Neo Geo-based arcade system in 1994, as the first in The King of Fighters series. The game was also released for the Neo Geo home console systems, including a Neo Geo CD version. In 2008, KOF '94 was one of sixteen games included in SNK Arcade Classics Vol. 1 for the PlayStation 2, PlayStation Portable and Wii.

The King of Fighters '95 is a fighting game produced by SNK for the Neo Geo arcade and home consoles in 1995. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo-Geo CD thus making SNK a second-party developer, with versions released for the PlayStation, Sega Saturn and Game Boy. It was also rereleased in The King of Fighters Collection: The Orochi Saga in 2008 for the PlayStation 2, PlayStation Portable and Wii.

The King of Fighters '96 is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1996. It is the third game in The King of Fighters series, following The King of Fighters '95. Like its predecessor, the game was ported to the Neo-Geo CD, as well as the PlayStation and Sega Saturn. Unlike the previous game, the PlayStation and Saturn versions were released only in Japan, with a language setting allowing the player to set the game to English. It is also part of the compilation The King of Fighters Collection: The Orochi Saga for the PlayStation 2, PlayStation Portable and Wii. It was also released on the Wii Virtual Console in Japan on February 15, 2011, in North America on July 12, 2012 and in the PAL region on November 22, 2012.

The King of Fighters '97 is a fighting game produced by SNK for the Neo Geo arcade and home console in 1997. It is the fourth game in The King of Fighters series. It was ported to the Neo-Geo CD, as well as the PlayStation and the Sega Saturn in Japan only. An updated version "Global Match" featuring online multiplayer was released in 2018 for PlayStation 4, PlayStation Vita and Steam.

The King of Fighters '98: The Slugfest, known in Japan as The King of Fighters '98: Dream Match Never Ends, is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998. It is the fifth game in The King of Fighters series. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games.

The King of Fighters '99: Millennium Battle is a 1999 fighting game developed and published by SNK for the Neo Geo arcade and home consoles in 1999. It is the sixth installment in The King of Fighters series, introducing a new story arc known as the "NESTS Chronicles" which is centered around a young man named K', who is formerly associated with a mysterious yet threatening organization known only as NESTS. The game introduces several changes to the established KOF format, most notably an assisting character labeled "Striker". The game was ported to the Neo-Geo CD and the PlayStation. Dreamcast and Microsoft Windows versions were also released under the title The King of Fighters: Evolution whose stages were remodeled into 3D.

The King of Fighters XI is a 2D fighting game produced by SNK Playmore. It is the eleventh installment in The King of Fighters series following The King of Fighters 2003. It was originally released as a coin-operated arcade game for the Atomiswave platform in 2005. A home version for the PlayStation 2 was released in Japan in 2006, followed by releases in the PAL region and North America in 2007. It is the first The King of Fighters game to not run on the Neo Geo and also the first one to not be named after its year of release.

The King of Fighters XII (ザ・キング・オブ・ファイターズ トゥエルブ) is the twelfth installment of The King of Fighters series of fighting games developed and published by SNK Playmore. The game was originally released in Japan in April 2009 for arcades. Home versions of the title for Xbox 360 and PlayStation 3 had a worldwide release on July 28 of the same year. Like The King of Fighters '98 and The King of Fighters 2002, this game does not have a storyline; the saga from Ash Crimson that started in The King of Fighters 2003 finishes in The King of Fighters XIII.

The King of Fighters XIII is a fighting game in The King of Fighters series, developed and published by SNK Playmore originally in 2010. King of Fighters XIII was released for Japanese arcades on July 14, 2010, while ports for the Xbox 360 and PlayStation 3 were released during late 2011 in Japanese and English regions, with Atlus USA and Rising Star Games being in charge of releasing them in the United States and Europe respectively. Versions for iOS and Android followed in 2011 and 2012. A PC version was released on Steam on September 13, 2013.

The King of Fighters XIV is a 2016 Japanese fighting game. Part of SNK's franchise The King of Fighters (KOF) series, with this installment being published by Atlus USA in North America and Deep Silver in Europe. After thirteen installment that used 2D raster imagery, this game is rendered entirely in 3D similar to the spin-off Maximum Impact. SNK released the game on the PlayStation 4 in worldwidely in August 2016 and ported it to the Microsoft Windows and Japanese arcade cabinets in June 2017.

The King of Fighters 2000 is a fighting video game that was produced by SNK for the Neo Geo arcade and home consoles in 2000. It is the seventh installment in The King of Fighters series for the Neo Geo and the final game in the series SNK produced before the original company's bankruptcy. The game was ported to the Dreamcast and the PlayStation 2 in 2002. The game's story, a sequel to The King of Fighters '99 and the second part of the "NESTS Chronicles" story arc, focuses on a new tournament held by the commander of the Ikari Warriors, Heidern, who seeks to capture and interrogate former NESTS agents K' and Maxima into revealing crucial and critical information about the NESTS cartel. The gameplay retains the Striker system of the previous games in the series, but the assisting character can also cooperate with the playable character to generate combos.

The King of Fighters 2002 is a fighting game produced by Eolith and Playmore for the Neo Geo in 2002. It is the ninth game in The King of Fighters series and the second one to be produced by Eolith and developed by Playmore. The game was ported to the Dreamcast, PlayStation 2, and the Xbox, wherein the PS2 and Xbox versions were released in North America in a two-in-one bundle with the following game in the series, The King of Fighters 2003.

The King of Fighters 2003 is a fighting game produced by SNK Playmore for the Neo Geo arcade and home platforms in 2003. It is the tenth game in The King of Fighters series and the last one released for the Neo Geo, which served as the primary platform for the series since The King of Fighters '94. It was ported to the PlayStation 2 and Xbox, and was released in North America as a two-in-one bundle with the preceding game in the series, The King of Fighters 2002.

The King of Fighters All Star is a beat 'em up role-playing game developed by Netmarble Games and published by SNK. It was first released in Japan on July 26, 2018 for the iOS and Android. The game is a retelling of SNK's The King of Fighters games with the player being able to create their own team as they battle across multiple annual tournaments. It was released in English regions on October 22, 2019.

The King of Fighters Neowave is a 2D competitive fighting game produced by SNK Playmore and released as a coin-operated arcade game for Sammy's Atomiswave hardware in 2004. It was the first game SNK Playmore produced for the Atomiswave. An offshoot of The King of Fighters series, it is not counted in the main series numbering. The game was ported to the PlayStation 2 and Xbox. The PS2 version was released only in Japan and the PAL region, the Xbox version was released both in Japan and North America. The North America version was released on April 18, 2006. In 2020, a homebrew conversion was released for the Dreamcast. The character artwork was done by Tomokazu Nakano.

King of Fighters R-1 is a fighting game developed and released by SNK in 1998 for the Neo-Geo Pocket handheld system. It is based on The King of Fighters '97, sharing the same storyline. A sequel, King of Fighters R-2, was released the following year.

KOF: Maximum Impact is a fighting game developed by SNK subsidiary Noise Factory and published by SNK Playmore for the PlayStation 2 in 2004–2005. An enhanced version was released for the Xbox under the title KOF Maximum Impact: Maniax.

KOF: Maximum Impact 2, released in North America as The King of Fighters 2006, is a 3D competitive fighting game produced by SNK Playmore and released for the PlayStation 2 in 2006. It is also released for arcade under the title The King of Fighters 2006: Regulation A. It is the sequel to The King of Fighters: Maximum Impact, which itself was a spinoff of The King of Fighters series.