Anna AnthropyW
Anna Anthropy

Anna Anthropy is an American video game designer whose works include Mighty Jill Off and Dys4ia. She is the game designer in residence at the DePaul University College of Computing and Digital Media.

Elonka DuninW
Elonka Dunin

Elonka Dunin is an American video game developer and cryptologist. Dunin worked at Simutronics Corp. in St. Louis, Missouri from 1990–2014, and in 2015 was Senior Producer at Black Gate Games in Nashville, Tennessee. She is Chairperson Emerita and one of the founders of the International Game Developers Association's Online Games group, has contributed or been editor in chief on multiple IGDA State of the Industry white papers, and was one of the Directors of the Global Game Jam from 2011–2014. As of 2020 she works as a management consultant at Accenture.

Tracy FullertonW
Tracy Fullerton

Tracy Fullerton is an American game designer, educator and writer. She is a Professor in the USC Interactive Media & Games Division of the USC School of Cinematic Arts and Director of the Game Innovation Lab at USC. In 2014 she was named Director of the USC Games Program, an interdisciplinary collaboration between the School of Cinematic Arts and the Viterbi School of Engineering at USC. From 2010 to 2017, she served as Chair of the USC Interactive Media & Games Division.

Amy HennigW
Amy Hennig

Amy Hennig is an American video game director and script writer, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super Nintendo Entertainment System game Michael Jordan: Chaos in the Windy City. She later went to work for Crystal Dynamics, working primarily on the Legacy of Kain series. With Naughty Dog, she worked primarily on the Jak and Daxter and Uncharted series.

Brenda LaurelW
Brenda Laurel

Brenda Laurel, Ph.D. is a video game designer and researcher. She is an advocate for diversity and inclusiveness in video games, a "pioneer in developing virtual reality", a public speaker and an academic. She is also a board member of several companies and organizations. She was founder and chair of the Graduate Design Program at California College of the Arts (2006–2012). and of the Media Design graduate program at Art Center College of Design (2000–2006). She has worked for Atari, co-founded the game development firm Purple Moon, and served as an interaction design consultant for multiple companies including Sony Pictures, Apple, and Citibank. Her current work focuses on STE(A)M learning and the use of augmented reality in STE(A)M learning.

Nathalie LawheadW
Nathalie Lawhead

Nathalie Lawhead is an independent net artist and video game designer residing in Irvine, California.

Christine Love (writer)W
Christine Love (writer)

Christine Love is a Canadian independent visual novel writer best known for her original works Digital: A Love Story; don't take it personally, babe, it just ain't your story; Analogue: A Hate Story; and Ladykiller in a Bind. Love began creating visual novels while in university, making a few small games, visual novels, and pieces of written fiction before coming into prominence with the release of Digital in 2010. She went on to work on Love and Order, a dating simulation by Italian video game designer Celso Riva, as well as don't take it personally, both released in 2011. Her first commercial project on which she was the primary developer is Analogue, released in February 2012; Love dropped out of her English degree during its development, and is currently a full-time game developer. She released an expansion to the game, titled Hate Plus, in 2013. Her latest project, Ladykiller in a Bind, was released in October 2016.

Jane McGonigalW
Jane McGonigal

Jane McGonigal is an American game designer and author who advocates the use of mobile and digital technology to channel positive attitudes and collaboration in a real world context.

Laralyn McWilliamsW
Laralyn McWilliams

Laralyn McWilliams is an American game designer and video game producer.

Siobhan ReddyW
Siobhan Reddy

Siobhan Reddy is the studio director of Media Molecule, a video game development studio based in Guildford in the United Kingdom, most famous for their debut title LittleBigPlanet.

Brenda RomeroW
Brenda Romero

Brenda Louise Romero, previously known as Brenda Brathwaite, is an American game designer and developer in the video game industry. She was born in Ogdensburg, New York and is a graduate of Clarkson University. Romero is best known for her work on the Wizardry series of role-playing video games and, more recently, the non-digital series The Mechanic is the Message. She has worked in game development since 1981 and has credits on 49 game titles.

Stephanie ShaverW
Stephanie Shaver

Stephanie Diane Shaver is an American fantasy writer and video game developer.

Emily ShortW
Emily Short

Emily Short is an interactive fiction (IF) writer, perhaps best known for her debut game Galatea and her use of psychologically complex NPCs, or non-player game characters. She has been called "a visionary in the world of text-based games for years", and is the author of over thirty-five works of IF in addition to being chief editor of the IF Theory Book. She wrote a regular column on IF for Rock, Paper, Shotgun.

Kathy SierraW
Kathy Sierra

Kathy Sierra is an American programming instructor and game developer.

Silicon SistersW
Silicon Sisters

Silicon Sisters is a video game developer based in Vancouver, British Columbia. The studio creates games aimed at a female audience and is the first Canadian video game studio owned and run solely by women.

Thais WeillerW
Thais Weiller

Thais Weiller is a Brazilian game designer and producer. Together with Danilo Dias she co-founded JoyMasher and released Oniken, Odallus, and Blazing Chrome.

Joyce WeisbeckerW
Joyce Weisbecker

Joyce Weisbecker is an American retired engineer and actuary. She became the first female commercial video game designer in 1976. She considers herself the first indie developer, given that she did her work as an independent contractor.

Brianna WuW
Brianna Wu

Brianna Wu is an American video game developer and computer programmer. She co-founded Giant Spacekat, an independent video game development studio, with Amanda Warner in Boston, Massachusetts. She is also a blogger and podcaster on matters relating to the video game industry. In 2018, she unsuccessfully ran for Congress in Massachusetts's 8th congressional district. Wu began a second campaign for the primary in 2020, however in April she announced her departure from the race, due to the coronavirus lockdown preventing in-person campaigning.