
Visceral Games was an American video game developer studio owned by Electronic Arts. The studio is best known for the Dead Space series.

Army of Two: The Devil's Cartel is a third-person shooter video game developed by the Montreal branch of Visceral Games and released on March 26, 2013 by Electronic Arts for the Xbox 360 and PlayStation 3. It is the third game in the Army of Two series, following 2008's Army of Two and 2010's Army of Two: The 40th Day. The game takes place in Mexico and pits T.W.O. against a drug cartel known as La Guadaña. It is the first game in the series to run on the Frostbite 2 game engine, whereas the previous two ran on Unreal Engine 3. The demo for the game was released on March 13, 2013. It was the second to last game developed by Visceral Montreal.

Battlefield Hardline is a first-person shooter video game developed by Visceral Games and published by Electronic Arts. It was released in March 2015 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Unlike the previous games in the Battlefield series, Hardline focuses on crime, heist and policing elements instead of military warfare.

Dante's Inferno is a 2010 action video game developed by Visceral Games and published by Electronic Arts. The game was released for Xbox 360, PlayStation 3, PlayStation Portable in February 2010. The PlayStation Portable version was developed by Artificial Mind and Movement.

Dead Space is a 2008 survival horror video game, developed by EA Redwood Shores and published by Electronic Arts for the PlayStation 3, Xbox 360 and Microsoft Windows. The debut entry in the Dead Space series, it was released in North America, Europe and Australia. The game is set on a mining spaceship overrun by deadly monsters called Necromorphs, which were released following the discovery of an artifact called the Marker. The player controls engineer Isaac Clarke as he navigates the spaceship and fights the Necromorphs, while struggling with growing psychosis. Gameplay has Isaac exploring different areas through its chapter-based narrative, solving environmental puzzles and finding ammunition and equipment to survive.

Dead Space 2 is a science fiction survival horror video game, developed by Visceral Games and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360, released in January 2011. Set three years after the events of the first Dead Space, the game follows protagonist Isaac Clarke's fight against a new necromorph outbreak on the Sprawl, a space station surrounding a shard of Saturn's largest moon, Titan. Unlike its predecessor, Dead Space 2 has a multiplayer mode, pitting human characters against necromorphs across the Sprawl. A Collector's Edition is available for all three platforms; the PlayStation 3 Limited Edition includes Dead Space: Extraction as a PlayStation Move compatible title. A port for Wii was planned, but not released. It is one of the most expensive video games, made with a $120 million budget split evenly between development and marketing during 2008 to 2010, and failed commercially.

Dead Space 3 is a science fiction survival horror action-adventure video game developed by Visceral Games and published by Electronic Arts. Announced at E3 2012 and released internationally in February 2013, it is the sequel to Dead Space 2 and the third main entry in the Dead Space series.

Dead Space: Extraction is a 2009 rail shooter and prequel to the 2008 video game Dead Space. Originally released for the Wii, it is included with the PlayStation 3 limited edition version of Dead Space 2, and is available on the PlayStation Network. Dead Space: Extraction takes place before the events of Dead Space and during the same time as the film Dead Space: Downfall.

James Bond 007: From Russia with Love is a third-person shooter video game developed by EA Redwood Shores and published by Electronic Arts featuring Ian Fleming's secret agent, James Bond, whose likeness and voice is that of Sean Connery. The game is based on the 1957 novel and the 1963 film of the same name. The game follows the storyline of the book and film, but adds in new scenes to make the game more action-oriented and changes the affiliation of the main villains. Additionally, it features many elements of later Bond films to recreate the feel of the era such as the Aston Martin DB5 that debuted in Goldfinger (1964) and the jet pack from Thunderball (1965).

The Godfather is a 2006 open world action-adventure video game developed by EA Redwood Shores and published by Electronic Arts. Originally released in March 2006 for the Microsoft Windows, PlayStation 2, and Xbox it was later released for the PlayStation Portable as The Godfather: Mob Wars, Xbox 360 as The Godfather, Wii as The Godfather: Blackhand Edition, and PlayStation 3 as The Godfather: The Don's Edition.

The Godfather II is an open world action-adventure video game developed by EA Redwood Shores and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It was released worldwide for all platforms in April 2009.

James Bond 007: Agent Under Fire is a first-person shooter video game based on the James Bond franchise. Developed and published by Electronic Arts, it was released for PlayStation 2, GameCube and Xbox game consoles. It is the fourth Bond game which is not based on a film or book in the James Bond series, following James Bond 007: The Duel, James Bond 007 and EA's own 007 Racing. The game's story arc continues in the following sequel, Nightfire, released a year later. Unlike previous Bond games which featured the likeness of then current Bond actor Pierce Brosnan, Agent Under Fire used the voice of Adam Blackwood and the likeness of English actor Andrew Bicknell for Bond.

James Bond 007: Everything or Nothing is a third-person shooter video game, in which the player controls James Bond. Bond is modeled after and voiced by the former James Bond actor Pierce Brosnan. Developed by EA Redwood Shores and published by Electronic Arts, it was released for the GameCube, PlayStation 2, and Xbox consoles. The Game Boy Advance version was developed by Griptonite Games and when linked to the GameCube version via the Nintendo GameCube–Game Boy Advance link cable allowed unique premium content. The game achieved Platinum Hits status on the Xbox.

The Lord of the Rings: The Return of the King is a hack and slash action role-playing game developed by EA Redwood Shores for the PlayStation 2 and Windows. It was ported to the GameCube and Xbox by Hypnos Entertainment, to the Game Boy Advance by Griptonite Games, to mobile by JAMDAT, and to OS X by Beenox. The game was published by Electronic Arts. It is the sequel to the 2002 game The Lord of the Rings: The Two Towers.

The Lord of the Rings: The Third Age is a 2004 role-playing video game developed by EA Redwood Shores for the PlayStation 2, Xbox and GameCube. A turn-based tactics version of the game was developed for the Game Boy Advance by Griptonite Games. The game was published on all platforms by Electronic Arts, and released worldwide in November 2004.

MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows in 2008.

MySims Agents is a pair of 2009 Electronic Arts mystery-simulation video games developed for the Wii and Nintendo DS.

MySims Kingdom is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' The Sims franchise for the Nintendo DS and Wii in 2008. MySims Kingdom is a follow-up to MySims, which was released in 2007 and was followed by MySims Party, MySims Racing, MySims Agents and MySims SkyHeroes.

MySims Racing is a go-kart-car racing game developed by Electronic Arts as part of the MySims series, a spin-off from its trademark The Sims series of games. The title was released on June 12, 2009, for the Nintendo DS and Wii.

The Simpsons Game is an action platformer video game based on the animated television series The Simpsons made for the Nintendo DS, Wii, Xbox 360, PlayStation 2, PlayStation 3 and PlayStation Portable. The game was developed, published, and distributed by Electronic Arts. It was released in North America in October 2007 and worldwide in November 2007. It features an original storyline written by The Simpsons writers Tim Long, Matt Selman, and Matt Warburton. In the self-referential plot, the family discovers that they are forced to participate in another The Simpsons video game. Similar to the show, the game pokes fun at popular culture, other video games, and Electronic Arts, its publisher.