
Active Life: Explorer, known in Japan and Europe as Family Trainer: Treasure Adventure, is a sports produced by Maya Ito. First announced at E3 2010, it was released by Namco Bandai for the Wii that same year.

Active Life: Extreme Challenge is a video game for the Wii platform, created by Bandai Namco Games. It is the sequel to the 2008 game Active Life: Outdoor Challenge and was released on August 11, 2009. The game uses a mat to play mini-games. The game-mat is different from the mat that is used in Dance Dance Revolution.

Active Life: Outdoor Challenge is a video game for the Wii produced by Bandai Namco Games. Players use a mat similar to the Power Pad in conjunction with the Wii Remote in order to complete a variety of mini-games. The game is comparable to Wii Fit. As of January 30, 2009, the game has sold one million copies worldwide. A sequel, titled Active Life: Extreme Challenge, was released on August 11, 2009.

Dance on Broadway is a 2010 rhythm game for the Wii and PlayStation 3. Published by Ubisoft - creators of the Just Dance video game franchise - Dance on Broadway is similarly a dance-based music game but with songs taken from stage musicals rather than popular music. In addition, it is part of the Just Dance franchise.

EA Sports Active: Personal Trainer is a video game developed by EA Canada for the Wii console. It was released on May 19, 2009 in North America. The game ships with a strappable pouch to hold the Nunchuk and a resistance band.

EA Sports Active 2: Personal Trainer is an exercise video game developed by EA Canada. It was released on November 16, 2010 in North America for the Xbox 360, PlayStation 3 and Wii. The Xbox 360 version makes use of Kinect. It is the successor to EA Sports Active, which was released in 2009. On April 13, 2012, EA discontinued the online support for this title.

EA Sports Active NFL Training Camp is an American football-based fitness video game developed by EA Canada and published by EA Sports for the Nintendo Wii. The game was released on the same day as EA Sports Active 2.

Exertris was an exergaming company founded in 2000 by Gareth Davies. Their flagship product was the Exertris Interactive Exercise Bike, an exercise bike that uses several built in video games to motivate users.

EyeToy: Kinetic is an exercise program, or exergaming title developed in collaboration with Nike Motionworks. It has been designed to help the player improve their fitness and health using a variety of exercise games.

Fitness Boxing is an exergaming video game developed by former Rocket Company members who are currently in Imagineer and published by Nintendo exclusively for the Nintendo Switch. The game was released on December 20, 2018 in Japan, December 21, 2018 in Europe and Australia and January 4, 2019 in North America.

Gamercize is an example of an exergaming accessory, connecting exercise machines such as stationary cycles and steppers to video games consoles. These consoles are supported by the following variationsGZ Sport - Xbox, GameCube, PlayStation, PlayStation 2GZ Pro-Sport - Xbox 360, Wii, PlayStation 3 GZ PC-Sport - PC, Mac.

Gold's Gym: Cardio Workout is an exercise video game for Nintendo's Wii video game console, created by Japanese video game developer Rocket Company. Based on the "shape boxing" fitness regimen used at Kyoei Boxing Gym which includes shadowboxing, press-ups, and sit-ups, the game also features a diet management feature. Originally announced in mid-2007 as Wii Exercise with a release target of later that year, in May 2008, the game was stated to still be in an early stage of development. Though not originally intended to feature support for the Wii Balance Board, the feature was announced later. Shape Boxing was released in Japan on October 30, 2008 under the title Shape Boxing: Wii de Enjoy! Diet. The game was licensed by Ubisoft for other regional markets, and released as in Europe as part of the publisher's My Coach series as My Fitness Coach: Cardio Workout, and released in North America and Australia as Gold's Gym: Cardio Workout, in partnership with the Gold's Gym fitness center chain.

Ingress is an augmented reality (AR) mobile game developed and published by Niantic for Android and iOS devices. The game first released on December 14, 2013 for Android devices and then for iOS devices on July 14, 2014. The game is free-to-play, uses a freemium business model, and supports in-app purchases for additional in-game items. The mobile app has been downloaded more than 20 million times worldwide as of November 2018.

Jump Rope Challenge is a fitness video game developed and published by Nintendo for the Nintendo Switch. In the game, the player is encouraged to "jump a skipping rope", by performing motions using the Joy-Con controllers, every day a prespecified number of times.

Just Dance is a rhythm game developed by Ubisoft Milan and Ubisoft Paris and published by Ubisoft. The game was released exclusively for Wii on 17 November 2009 in North America, 26 November 2009 in Australia, and 27 November 2009 in Europe.

Just Dance 2 is a dance video game developed by Ubisoft Paris and Ubisoft Milan and published by Ubisoft. The game was released exclusively for Wii on 12 October 2010 in North America and in Australia and Europe on October 14, 2010, as a sequel to Just Dance.

Just Dance: Best Of is a music video game released on the Wii and Xbox 360. It is part of the Just Dance video game series published by Ubisoft originally on the Wii. Just Dance: Greatest Hits includes songs from Just Dance, Just Dance 2, Just Dance: Summer Party, and Just Dance 3, with 25 songs in the PAL Wii version and 35 songs in the Xbox 360 and NTSC Wii versions.

Just Dance 3 is a music video game released on the Wii, Xbox 360, and PlayStation 3 with Kinect and Move support respectively for the latter two. It is part of the Just Dance video game series published by Ubisoft originally on the Wii. Just Dance 3 was announced shortly after the release of Just Dance 2 and was released on October 7, 2011 in North America and October 11, 2011 in Australia and Europe. Emiliana Torrini's song "Jungle Drum" was going to appear in the game, but it was later taken out for unknown reasons. Ubisoft released Just Dance 4 in October 2012.

Just Dance 4 is a music video game developed by Ubisoft as the fourth main installment of the Just Dance series. Announced at E3 2012 by Flo Rida and Aisha Tyler, it was released on the Wii, the Wii U, the PlayStation 3, and the Xbox 360 and was for Xbox 360, Wii, and PlayStation 3 and released in Europe and Australia on October 2, 2012 and on October 9, 2012 in North America, The Wii U version was released on November 18, 2012 in North America and was released on November 30, 2012 in Europe and Australia, alongside the system. A sequel, Just Dance 2014, was released in October 2013 for all motion-control consoles, and released as a launch title for PlayStation 4 and Xbox One.

Just Dance 2014 is a dance video game developed by Ubisoft Paris, in collaboration with Ubisoft Milan, Ubisoft Reflections, Ubisoft Bucharest, Ubisoft Pune and Ubisoft Montpellier. The fifth main installment in the Just Dance series, it was announced at Ubisoft's E3 2013 press event, and released for PlayStation 3, Xbox 360, Wii, and Wii U on 9 October 2013, and for PlayStation 4 and Xbox One as launch titles on 15 November and 22 November 2013 respectively.

Just Dance 2015 is a dance video game developed by Ubisoft Paris and Ubisoft Milan and published by Ubisoft. The sixth main installment in the Just Dance series, it was announced at Ubisoft's E3 2014 press event on 9 June 2014 alongside Just Dance Now—a web-based spin-off of the franchise. It was released for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, and Wii U on 21 October 2014 in North America, 23 October in Europe, 24 October in the UK and 25 October in Asia. A sequel, Just Dance 2016 was released in October 2015.

Just Dance 2016 is a dance video game developed and published by Ubisoft. Unveiled on June 15, 2015, during its E3 press conference, it was released in October 2015 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, and Wii U. A sequel, Just Dance 2017, was released on October 25, 2016.

Just Dance 2017 is a dance video game developed and published by Ubisoft. It was unveiled on June 13, 2016, during its E3 press conference as the eighth main installment of the series, and was released on October 25, 2016 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, and Wii U. Ubisoft also announced that the game would be, for the first time, released on Microsoft Windows via Uplay and Steam, as well as Nintendo Switch.

Just Dance 2018 is a dance rhythm game developed by Ubisoft. It was unveiled on June 12, 2017, during its E3 press conference as the ninth main installment of the series, and was released on October 24, 2017 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, Wii U, and Nintendo Switch.

Just Dance 2019 is a dance rhythm game developed by Ubisoft. It was unveiled on June 11, 2018, during its E3 press conference as the tenth main installment of the series, and was released on October 23, 2018 on Nintendo Switch, Wii, Wii U, PlayStation 4, Xbox One and Xbox 360 in North America. It was also released on October 25, 2018 in Europe and Australia. It was also the last known game overall to be released for the Xbox 360 worldwide. It is the last game made by Ubisoft for the Wii U.

Just Dance 2020 is a dance rhythm game developed by Ubisoft. It was unveiled on June 10, 2019, during its E3 press conference as the eleventh main installment of the series, celebrating the series' tenth anniversary, and released on November 5, 2019 for Nintendo Switch, Wii, PlayStation 4, Xbox One and Stadia. It was also the first game in the series to be released on Stadia. The game was exclusively released on the Nintendo Switch in Japan on March 12, 2020.

Just Dance 2021 is a dance rhythm game developed by Ubisoft. It was unveiled on August 26, 2020 during the Nintendo Direct Mini: Partner Showcase web presentation as the twelfth main installment of the series, and was released on November 12, 2020, for Nintendo Switch, PlayStation 4, Xbox One, and Stadia, and on November 24, 2020, for PlayStation 5 and Xbox Series X/S. It is the first game in the series since the initial title not to be announced at E3 due to time constraints brought by the COVID-19 pandemic. It is also the first game in the main series not to be released for the Wii.

Just Dance Kids is a video game for the Wii developed by Japanese studio Land Ho!, and is part of the Just Dance video game franchise. Just Dance Kids is a dance-based music game with an emphasis on songs that are popular with children. The game contains over 40 songs. The game was released on November 9, 2010 in North America.

Just Dance Kids 2 is a video game for the Wii, PlayStation Move for PlayStation 3 and Kinect for Xbox 360, and is part of the Just Dance video game franchise. Just Dance Kids 2 is a dance-based music game with an emphasis on songs that are popular with children. The game was released on October 25, 2011 and contains 40 songs. It was developed by Japanese studio Land Ho!

Just Dance Kids 2014 is a 2013 video game for the Wii, Wii U and Kinect for Xbox 360, and is part of the Just Dance video game franchise. Music was provided by Boston Soundlabs, with David Ortega serving as executive music producer.

Just Dance Now is a video game in the Just Dance series developed by Ubisoft. It was released on September 25, 2014, available in both the App Store and Google Play. The trailer for the game was revealed at the Electronic Entertainment Expo 2014 on June 9, 2014. Without the purchase of VIP an ad-supported version of the game is available. A few months prior, a beta version was available in the previously mentioned stores for most parts of Europe.

Just Dance: Disney Party is a game in the Just Dance series developed by Japanese studio Land Ho! in association with Disney Interactive Studios and published by Ubisoft for the Wii and Xbox 360. The game was released on October 23, 2012 in North America and Europe. The game is similar to Just Dance Kids 2 with the live action dancers, the game modes, and the animated score icons, except it includes a duet mode, where in the first two Just Dance Kids games; all the songs had three dancers. In addition, all the songs are the original versions, not covers. A sequel, Just Dance: Disney Party 2, was released on October 20, 2015.

Just Dance: Disney Party 2 is a 2015 game in the Just Dance series published by Ubisoft. It is the sequel to Just Dance: Disney Party and was released on October 20, 2015. Unlike the previous game, Just Dance: Disney Party 2 only features songs from Disney Channel original movies and shows, which includes songs from Austin & Ally, Descendants, Teen Beach 2, Liv and Maddie, Violetta, Girl Meets World and many more.

Kinect Adventures! is a sports video game released by Microsoft Game Studios for the Xbox 360. Released in 2010, it is a collection of five adventure and sports minigames and was developed by Good Science Studio, a subsidiary of Microsoft Game Studios. The game utilizes the Kinect motion camera and was offered as a pack-in game with the console. It was unveiled at the 2010 Electronic Entertainment Expo and went on to become the best-selling game on the Xbox 360, selling 24 million units worldwide.

Let's Yoga is a fitness video game developed by Vanpool and published by Konami for the Nintendo DS. It was released in Japan on July 5, 2007, Europe on November 16, 2007, and in North America on April 29, 2008.

Maguss is a free-to-play location-based mobile MMORPG with a fantasy theme. The game offers players a wizarding experience, allowing them to cast spells by drawing glyphs, collect ingredients, brew various potions, battle magical creatures, and duel other players for glory and treasure.

Mountain Bike Rally, also released as Cannondale Cup in North America, is a Super Nintendo Entertainment System bicycle racing video game that is a simulation of real mountain biking. The player can choose from many characters and many mountain bikes ranging from mediocre to excellent in many categories. It was the first game to support the Life Fitness Entertainment System, an exercise bike peripheral for the Super Nintendo. The Cannondale Cup release has the same graphics as the Mountain Bike Rally release, but the names of the racers, bikes, and locations were all altered.

My Weight Loss Coach is a game for the Nintendo DS portable video game system. It was released on June 24, 2008 by Ubisoft and developed by Ubisoft Montreal. The purpose of the game is to motivate players to reach and maintain a healthy lifestyle and target weight. In addition the game was developed with nutritionists, and includes a free pedometer to help provide the user with better results.

Nike+ Kinect Training is a fitness video game for the Xbox 360. It is developed in cooperation with athletics company Nike. It was released on 30 October 2012.

Personal Trainer: Walking, known in PAL regions as Walk with me! Do you know your walking routine? is a 2008 exergaming application developed by Nintendo Network Service Development and Creatures Inc. for the Nintendo DS. The pedometer accessory was developed in-house at Nintendo NSD, while the software portion was developed in conjunction with Nintendo NSD, Creatures Inc., and Engines.

The Power Pad is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic. It was originally developed by Bandai.

Ring Fit Adventure is an exercising action role-playing game developed and published by Nintendo for the Nintendo Switch. The game comes with two physical components: the Ring-Con, a Pilates ring that the user holds and one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con.

Shape Up is a fitness game developed by Ubisoft Montreal and published by Ubisoft. It was released on Xbox One in November 2014 as a Kinect title. It was officially announced by Ubisoft at Electronic Entertainment Expo 2014.

Stadium Events is a sports fitness game developed by Human Entertainment and published by Bandai for the Nintendo Entertainment System. This and Athletic World are the two games in the Family Fun Fitness series, designed and branded for the short-lived Family Fun Fitness mat accessory for the NES. Stadium Events allows players to compete in four different Olympic inspired sporting events, using the mat to move as they compete in running and jumping focused gameplay.

Target Toss Pro: Bags is an arcade video game by Incredible Technologies based on the backyard game Cornhole. A version for WiiWare co-developed by n-Space was released on November 17, 2008 in North America.

Turf is a location based mobile game with MMO and augmented reality elements developed by Swedish video game developer Andrimon. It was released on 10 July 2010 for Android, and later for iOS. The game was originally created by Andreas Pantesjö and Simon Sikström, who still actively maintain and develop the game. The game has more than 250,000 registered players and is free to play. Players can pay a voluntary fee to receive "supporter" status, which gives access to additional in-app statistics, but comes with no gameplay benefits. The game has received media attention from Swedish, Finnish and Danish newspapers.
Wii Fit is an exergaming video game designed by Nintendo's Hiroshi Matsunaga for the Wii home video game console. It is an exercise game with several activities using the Wii Balance Board peripheral. As of March 2012 Wii Fit was the third best selling console game not packaged with a console, with 22.67 million copies sold.

Wii Fit U is an exergaming video game developed by Nintendo for the Wii U console, and is the successor to the Wii games Wii Fit and Wii Fit Plus. Wii Fit U utilizes both the Wii Balance Board and the Wii U GamePad in gameplay, and is bundled with the newly introduced Fit Meter, an activity meter accessory. It was released in Japan on October 31, 2013, followed by North America and Europe one day later. It is also the only game on the system to support the balance board.

World Pump Festival, better known as World Pump It Up Festival or WPF, is a competition and event focusing on the dance game Pump It Up which takes place in various time slots. Pump It Up is a Korean game that requires physical movement of the feet. The game is open for breakdancing, and many people have accomplished this feat by memorizing the steps and creating dance moves to hit the arrows on time. What separates this from other Machine dance tournaments is the large amount of prize money on offer and national qualifiers around the world.

Yoga Wii is a fitness video game for the Wii home console, developed by Indian studio Trine Games and published by JoWooD Entertainment. Using the Wii Balance Board, and featuring tips and videos from Polish model Anja Rubik, Yoga guides the subject through 30 yoga positions in a variety of virtual Asian settings using an interactive "Yoga Guru". Positions include the lotus position, tāḍāsana, śavāsana, and naṭarājāsana. Yoga was released November 2009.

Your Shape is an exercise video game developed by Ubisoft, released for PCs and the Wii in 2009. Utilizing a motion tracking camera released with the game, Your Shape guides the player through various aerobic exercises that can be tailored to target certain parts of the body. A sequel was released in 2010 titled Your Shape: Fitness Evolved for the Xbox 360.

Your Shape: Fitness Evolved is a fitness game developed and published by Ubisoft. The game was released on November 4, 2010 as a launch title for Kinect, a motion tracking sensor accessory for the Xbox 360. It is a sequel to Your Shape, making it the second game in the franchise.

Yourself!Fitness is an exercise video game, developed by Respondesign. It was published first for the Xbox, and later for PlayStation 2 and Microsoft Windows. Through a publishing deal with Ubisoft, Yourself!Fitness was ported to and released on the Wii in December 2008 under the name My Fitness Coach.

Zombies, Run! is a 2012 mobile exergame co-developed and published by British studio Six to Start and Naomi Alderman for iOS and Android platforms. Set around Abel Township, a small outpost trying to survive the zombie apocalypse, players act as the character "Runner 5" through a series of missions during which they run, collect items to help the town survive and listen to various audio narrations to uncover mysteries.

Zumba Fitness is a video game developed by Pipeworks Software and published by Majesco Entertainment based on the Zumba program. It is available for Wii, PlayStation 3 with PlayStation Move, and Xbox 360 with Kinect. The Wii and PS3 versions come with a Zumba Belt where the Wii Remote or Move controller is inserted into on the right hip. The game was released in November 2010.

Zumba Fitness 2 is the second video game in the installment of the Fitness series, based on the Zumba program. It is also the sequel to Zumba Fitness (2010), later followed by Zumba Fitness Core (2012). It is developed by Zoë Mode and was published by Majesco Entertainment. It was released first on the Wii in November 2011 and then on Kinect for Xbox 360 in February 2012 under the title Zumba Fitness Rush.

Zumba Fitness Core is the third video game in the installment of the Fitness series, based on the Zumba program. It is also the sequel Zumba Fitness 2 (2011), later followed by Zumba Fitness: World Party (2013). It is developed by Zoë Mode and published by Majesco Entertainment. It was released on 16 October 2012. Unlike previous games, the game mainly focus on the abdomen.

Zumba Fitness: World Party is the fourth video game in the installment of the Fitness series, with this game being the sequel to Zumba Fitness Core (2012). This game is based on the Zumba program as it was then later followed by Zumba Kids (2013). The game was developed by Zoë Mode and published by Majesco Entertainment. It was released for Xbox 360, Wii U, Wii, and Xbox One consoles in November 2013

Zumba Kids is the fifth video game based on the Zumba program. Although Zumba Fitness: World Party (2013) is the game before this, Zumba Kids is not a part of the Fitness series, which is only from Zumba Fitness to Zumba Fitness: World Party. It was developed by Zoë Mode and published by Majesco Entertainment. It was released on 19 November 2013. It is aimed at children.

Zwift is a massively multiplayer online cycling and running physical training program that enables users to interact, train and compete in a virtual world. The company responsible for Zwift, Zwift Inc., was cofounded by Jon Mayfield, Eric Min, Scott Barger and Alarik Myrin in California, United States, in 2014. The Zwift game was released in its beta version in September 2014 and became a paid product with a fee of $10 per month in October 2015.