Adobe Shockwave PlayerW
Adobe Shockwave Player

Adobe Shockwave Player was a freeware software plug-in for viewing multimedia and video games created on the Adobe Shockwave platform in web pages. Content was developed with Adobe Director and published on the Internet. Such content could be viewed in a web browser on any computer with the Shockwave Player plug-in installed. It was first developed by Macromedia and released in 1995; it was later acquired by Adobe Systems in 2005.

DirectShowW
DirectShow

DirectShow, codename Quartz, is a multimedia framework and API produced by Microsoft for software developers to perform various operations with media files or streams. It is the replacement for Microsoft's earlier Video for Windows technology. Based on the Microsoft Windows Component Object Model (COM) framework, DirectShow provides a common interface for media across various programming languages, and is an extensible, filter-based framework that can render or record media files on demand at the request of the user or developer. The DirectShow development tools and documentation were originally distributed as part of the DirectX SDK. Currently, they are distributed as part of the Windows SDK.

FFmpegW
FFmpeg

FFmpeg is a free and open-source software project consisting of a large suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the FFmpeg program itself, designed for command-line-based processing of video and audio files. It is widely used for format transcoding, basic editing, video scaling, video post-production effects and standards compliance.

Filter graphW
Filter graph

A filter graph is used in multimedia processing - for example, to capture video from a webcam. Filters take input, process it, and then output the processed data. For example: a video codec takes raw uncompressed video and compresses it using a video standard such as H.264. To compress a multimedia stream a filter graph could have two inputs:Audio Video

GStreamerW
GStreamer

GStreamer is a pipeline-based multimedia framework that links together a wide variety of media processing systems to complete complex workflows. For instance, GStreamer can be used to build a system that reads files in one format, processes them, and exports them in another. The formats and processes can be changed in a plug and play fashion.

Java Media FrameworkW
Java Media Framework

The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. This optional package, which can capture, play, stream, and transcode multiple media formats, extends the Java Platform, Standard Edition and allows development of cross-platform multimedia applications.

LibavW
Libav

Libav is a free software project, forked from FFmpeg in 2011, that produces libraries and programs for handling multimedia data.

Phonon (software)W
Phonon (software)

Phonon is the multimedia API provided by KDE and is the standard abstraction for handling multimedia streams within KDE software and also used by several Qt applications.

QuickTimeW
QuickTime

QuickTime is an extensible multimedia framework developed by Apple Inc., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity. First made in 1991, the latest Mac version, QuickTime X, is currently available on Mac OS X Snow Leopard and newer. Apple ceased support for the Windows version of QuickTime in 2016, and ceased support for QuickTime 7 on macOS in 2018.

Video for WindowsW
Video for Windows

Video for Windows (VfW) is a multimedia framework developed by Microsoft that allows Windows to play and encode digital video.

VLC media playerW
VLC media player

VLC media player is a free and open-source, portable, cross-platform media player software and streaming media server developed by the VideoLAN project. VLC is available for desktop operating systems and mobile platforms, such as Android, iOS, iPadOS, Tizen, Windows 10 Mobile and Windows Phone. VLC is also available on digital distribution platforms such as Apple's App Store, Google Play and Microsoft Store.

XineW
Xine

xine is a multimedia playback engine for Unix-like operating systems released under the GNU General Public License. xine is built around a shared library (xine-lib) that supports different frontend player applications. xine uses libraries from other projects such as liba52, libmpeg2, FFmpeg, libmad, FAAD2, and Ogle. xine can also use binary Windows codecs through a wrapper, bundled as the w32codecs, for playback of some media formats that are not handled natively.