8i (virtual reality)W
8i (virtual reality)

8i is a virtual reality software company focusing on volumetric human capture. The company was founded in Wellington, New Zealand and has since expanded to Los Angeles and San Francisco.

CastARW
CastAR

castAR was a Palo Alto-based technology startup company founded in March 2013 by Jeri Ellsworth and Rick Johnson. Its first product was to be the castAR, a pair of augmented reality and virtual reality glasses. castAR was a founding member of the nonprofit Immersive Technology Alliance.

The Control GroupW
The Control Group

The Control Group is an independent record label, founded by Nabil Ayers in Seattle, Washington in 2002. Notable artists who have released albums on The Control Group include El Perro del Mar, Lykke Li, Cate Le Bon, Alice Boman and Wildbirds & Peacedrums. The Control Group is also known for vinyl releases and reissues by Spinal Tap, Grandaddy, The Killers, Kings Of Leon, Giorgio Moroder and PJ Harvey.

Dreamscape ImmersiveW
Dreamscape Immersive

Dreamscape Immersive is an American entertainment and technology company. It creates story-based full-roam virtual reality (VR) experiences which allow up to six people to simultaneously explore a virtual 3D environment, seeing fully rendered avatars of one another. Using real-time motion capture technology, full body mapping, virtual reality headsets, and real-life room-scale stage sets, it enables users to move untethered in a virtual environment and interact with physical objects. The technology was created by Caecilia Charbonnier and Sylvain Chagué, and developed by engineers at Artanim, a Swiss research center specialized in motion-capture technologies.

Future Vision TechnologiesW
Future Vision Technologies

Future Vision Technologies (FVT), operating from 1991 to 1995, was part of the second wave of companies working to commercialize virtual reality technology. The company was founded by a team out of the Advanced Digital Systems Laboratory in the department of Electrical and Computer Engineering at the University of Illinois at Urbana-Champaign. The three original members, Matt Klapman, David Frerichs, and Kevin Lee, were later joined by John Belmonte. The company ceased to be an active entity when its PC card business was sold to Fujitsu Microelectronics.

GameFace LabsW
GameFace Labs

GameFace Labs is an American technology company that develops hardware and software for the consumer virtual reality market, and was founded in 2013 by Edward Mason. The company's headquarters are in San Francisco, with international offices in London, United Kingdom.

General Recorded TapeW
General Recorded Tape

General Recorded Tape was an American manufacturer of reel to reel, 8-track and cassette tapes that existed between 1965 and 1979. The company grew to become the owner of several prominent U.S. record labels, including Chess Records and Janus Records.

GeoVectorW
GeoVector

GeoVector Corporation began conducting research into augmented reality in early 1990s. The company, co-founded by John Ellenby, who also founded laptop pioneer GRiD Systems Corporation, devised a method to use sensors in a device to associate relevant digital information with places on earth.

GoogleW
Google

Google LLC is an American multinational technology company that specializes in Internet-related services and products, which include online advertising technologies, a search engine, cloud computing, software, and hardware. It is considered one of the Big Five technology companies in the U.S. information technology industry, alongside Amazon, Facebook, Apple, and Microsoft.

JanusVRW
JanusVR

JanusVR is a corporation based in San Mateo, California, and Toronto, Ontario, that develops immersive web browsing software. It was founded by James McCrae and Karan Singh in December 2014. Named after Janus, the Roman God of passages, JanusVR portrays web content in multi-dimensional spaces interconnected by portals.

Ramiro Lopez DauW
Ramiro Lopez Dau

Ramiro Lopez Dau is a director and animator of feature films and virtual reality.

LumusW
Lumus

Lumus is an Israeli-based Augmented Reality company headquartered in Ness Ziona, Israel. Founded in 2000, Lumus has developed technology for see-through wearable displays, via its patented Light-guide Optical Element (LOE) platform to market producers of smart glasses and augmented reality eyewear. Lumus' technology enables a small natural looking form factor, wide field of view and true see-through performance.

Magic BytesW
Magic Bytes

Magic Bytes LLC is an American software development company and video game publisher. It develops software for immersive experiences in Virtual Reality and Augmented Reality for education, entertainment and training simulation. The company was founded in 2017 by Thomas Meiertoberens, who originally introduced the label Magic Bytes in 1987 for publishing the first video game adaptions of comic characters Clever & Smart, Pink Panther and Tom & Jerry.

Magic LeapW
Magic Leap

Magic Leap, Inc. is an American startup company that released a head-mounted virtual retinal display, called Magic Leap One, which superimposes 3D computer-generated imagery over real world objects, by "projecting a digital light field into the user's eye", involving technologies potentially suited to applications in augmented reality and computer vision. It is attempting to construct a light-field chip using silicon photonics.

MEDIA sub-programme of Creative EuropeW
MEDIA sub-programme of Creative Europe

The MEDIA sub-programme of Creative Europe or simply Creative Europe MEDIA is designed to support the European film and audiovisual industries. It provides support for the development, promotion and distribution of European works within Europe and beyond. The current MEDIA 2007 programme (2007-2013) is the fourth multi-annual programme since 1991. . Additionally, MEDIA Mundus (2011-2013) was created for the cooperation between Europe and third countries. A new seven years' programme is currently being negotiated within the EU institutions on the basis of the Commission's proposal of a new programme for Creative Europe. From MEDIA European producers can apply for grants to film-, televisions- and interactive projects, festivals and markets can apply for promotion events on behalf of European films, distributors and sales agents for support to launch non-national films in European theatres. Training providers may apply for training activities for increasing the competence and cooperation among the professionals, and MEDIA Mundus provides for closer collaboration between Europe and audiovisual players in third countries.

NearGlobalW
NearGlobal

NearGlobal is a London, UK, based software developer and publisher of Near, a 3D city browser platform and virtual world technology that delivers survey-accurate models of real-world cities that users can explore and interact with from their computer. The Near software was released in December 2009 with a public beta version incorporating the key shopping districts of London's West End.

Next Limit TechnologiesW
Next Limit Technologies

Next Limit Technologies is a computer software company headquartered in Madrid, Spain. Founded in 1998 by engineers Victor Gonzalez and Ignacio Vargas the firm develops technologies in the field of digital simulation and visualization. This software can be applied to professional fields including engineering and digital content. In December 2016, the XFlow division was acquired by Dassault Systèmes.

Niantic (company)W
Niantic (company)

Niantic, Inc. is an American software development company based in San Francisco. Niantic is best known for developing the augmented reality mobile games Ingress, Pokémon Go, and Harry Potter: Wizards Unite. The company was formed as Niantic Labs in 2010 as an internal startup within Google. The company became an independent entity in October 2015. It has offices in San Francisco, Bellevue, Los Angeles, Sunnyvale, Hong Kong, Tokyo and London.

Oculus (brand)W
Oculus (brand)

Oculus is a brand of Facebook Technologies, LLC, a subsidiary of Facebook Inc. The division produces virtual reality headsets, including the Oculus Rift and Oculus Quest lines.

Oculus Story StudioW
Oculus Story Studio

Oculus Story Studio was an original animated virtual-reality film studio that was a division of Oculus VR. The studio was started by Oculus VR to pioneer animated virtual reality filmmaking and educate, inspire, and foster community for filmmakers interested in VR.

OuterraW
Outerra

Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation. The game Anteworld uses real world data to create a virtual replica of planet Earth.

SensicsW
Sensics

Sensics corporation describes itself as a leader in professional-grade virtual reality displays, also known as head-mounted displays as well as in open-source virtual reality products. Sensics is the co-founder of the OSVR ecosystem and technical lead of its software platform.

VirtwayW
Virtway

Virtway is a serious game developer located in Oviedo, Spain. It was founded in 1999 as a general IT consulting firm, but in 2006 it spun off from its parent company to focus on 3D development and serious gaming as an independent branch of the Indigo Group holding.

Within (Virtual Reality)W
Within (Virtual Reality)

Within is a technology company based in Los Angeles that creates, acquires, and distributes premium AR, VR and XR experiences and products across web, mobile, console and headsets.

ZSpace (company)W
ZSpace (company)

zSpace is a technology firm based in San Jose, California that combine elements of virtual and augmented reality in a computer. zSpace allows people to interact with simulated objects in virtual environments as if they are real.