
Mario Kart 7 is a kart racing game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo.

Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for its Wii U home video game console in May 2014. It retains Mario Kart series game mechanics, where players control Mario franchise characters in kart racing, collecting a variety of items to hinder opponents or gain advantages in the race. Mario Kart 8 introduces anti-gravity driving on walls or ceilings, and allows players to bump each another for a short boost. It has single-player and multiplayer modes, including online via the Nintendo Network.

Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for its Wii U home video game console in May 2014. It retains Mario Kart series game mechanics, where players control Mario franchise characters in kart racing, collecting a variety of items to hinder opponents or gain advantages in the race. Mario Kart 8 introduces anti-gravity driving on walls or ceilings, and allows players to bump each another for a short boost. It has single-player and multiplayer modes, including online via the Nintendo Network.

Mario Kart 64 is a kart racing video game developed and published by Nintendo for the Nintendo 64. It is the successor to Super Mario Kart for the Super Nintendo Entertainment System, and the second game in the Mario Kart series. It was released in Japan in December 1996, in North America in February 1997 and in the U.K. in June 1997. It was later released as a Virtual Console game for the Wii and Wii U in 2007 and 2016, respectively.

The spiny shell, commonly referred to as the blue shell, is a power-up item in the Mario Kart video game series. Originating in 1996's Mario Kart 64 and featured in every game since, the blue shell, when used, aims directly at the racer in first place, stopping them on impact. The blue shell acts as a "catch-up" mechanic, with racers ranked towards the bottom having a better chance of it spawning when driving into item boxes, giving them a better chance at diminishing the lead of the racer in top position. In addition to the Mario Kart series, the blue shell appeared in the Super Smash Bros. series from 2001's Melee onwards, and Mario Hoops 3-on-3.

Mario Kart: Double Dash, stylized as Mario Kart: Double Dash!!, is a racing game developed by Nintendo Entertainment Analysis & Development and published by Nintendo for the GameCube (GCN) in 2003. The game is the fourth installment in the Mario Kart series and the third for home consoles after Mario Kart 64. It was preceded by Mario Kart: Super Circuit for the Game Boy Advance in 2001 and was followed by the handheld game Mario Kart DS, which was released for the Nintendo DS in 2005.

Mario Kart DS is a racing video game developed and published by Nintendo. It was released for the Nintendo DS handheld game console on November 14, 2005 in North America, on November 17, 2005 in Australia, on November 25, 2005 in Europe, on December 8, 2005 in Japan and Hong Kong, and on April 5, 2007 in South Korea. The game was re-released for the Wii U's Virtual Console in North America and PAL regions in April 2015 and in Japan in May 2016.

Mario Kart Live: Home Circuit is a racing mixed reality game, being the fifteenth installment in the Mario Kart series and was released on October 16, 2020 for the Nintendo Switch. Developed by Velan Studios, Home Circuit utilizes physical radio-controlled cars responding to how the player plays in-game. The game was released to celebrate the 35th anniversary of the Super Mario franchise. The game received favorable reviews.

Kart Fighter is an unlicensed 2D fighting game produced for the Nintendo Famicom by Taiwanese studio Hummer Team. The game features unauthorized appearances by Nintendo's mascot Mario and the rest of the cast of Super Mario Kart in a port of Street Fighter II. Kart Fighter has received some media attention, including mostly positive reviews, in part because of its perceived similarity to the later Super Smash Bros. series.

Mario Kart: Super Circuit is a kart racing game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance in 2001. The game is the third installment in the Mario Kart series and the first for handhelds, following Super Mario Kart (1992) and Mario Kart 64 (1996). It was succeeded by the console game Mario Kart: Double Dash, which was released for the GameCube in 2003. The game retains traditional game elements of Mario Kart set by its predecessors, and received critical acclaim upon release.
Super Mario Kart is a 1992 kart racing video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console. The first game of the Mario Kart series, it was released in Japan and North America in 1992, and in Europe the following year in 1993. Selling 8.76 million copies worldwide, the game went on to become the fourth best selling SNES game of all time. Super Mario Kart was re-released on the Wii's Virtual Console in 2009, and on the Wii U's Virtual Console in 2013. Nintendo re-released Super Mario Kart in the United States in September 2017 as part of the company's Super NES Classic Edition.

Mario Kart Tour is a kart racing mobile game, the fourteenth in the franchise in the Mario Kart series, developed and published by Nintendo for iOS and Android devices. The game was announced in January 2018 and was released on September 25, 2019 on Apple App Store and Google Play.

Mario Kart Wii is a racing video game developed and published by Nintendo for the Wii. It is the sixth installment in the Mario Kart series and was released worldwide in April 2008.