
Akai Katana is a bullet hell shooter video game developed by Cave that was released on August 20, 2010 in arcades. A video game console port, Akai Katana Shin , was released on the Xbox 360 on May 26, 2011 in Japan. Rising Star Games released the game in North America and Europe on May 15, 2012.

Aquapazza: Aquaplus Dream Match is a 2011 2D arcade fighting game developed by Examu. It is a joint collaboration between Aquaplus and Leaf, who developed all the titles and featured characters. The "Dream Match" in the title references the characters of the game coming together from various Aquaplus titles, including Utawarerumono, Tears to Tiara, and To Heart.

Arcana Heart 3 is a 2011 2D arcade fighting game developed by Team Arcana and published by Arc System Works. It is the third entry in the Arcana Heart series, following the events of Arcana Heart 2.

Battle Fantasia is a fighting video game developed by Arc System Works. Originally released in Japanese arcades in April 2007, the title was ported to the Xbox 360 and PlayStation 3 home consoles in Japan in May 2008, with a North American Xbox 360-exclusive version released in English in September 2008 by Aksys Games. It was later released in the PAL region in 2009 for both systems by 505 Games (Europe) and Aksys Games (Australia). A Microsoft Windows version, ported in collaboration with DotEmu and distributed via Steam, was released on July 7, 2015 as Battle Fantasia: Revised Edition. The game's development was headed by Emiko Iwasaki, who had previously served as illustrator for the company's Guilty Gear series, and features three-dimensional character models restricted to a two-dimensional plane. Battle Fantasia retains a number of features of its predecessor including fast-paced gameplay, colorful anime-style graphics, and over-the-top effects, yet was designed to be a more basic representation of the fighting genre.

BlazBlue: Central Fiction, released in Japan as BlazBlue: Centralfiction is a 2-D fighting video game developed by Arc System Works. It is the fourth game in the BlazBlue series, and is set after the events of BlazBlue: Chrono Phantasma. It is also the final game with Ragna as the main protagonist. and serves as the conclusion of the Azure Saga that began in Calamity Trigger.

BlazBlue: Chrono Phantasma, released in Japan as BlazBlue: Chronophantasma , is a 2-D fighting game developed by Arc System Works. It is the third game of the Blazblue series, set after the events of BlazBlue: Continuum Shift. The game was originally to be released first as an arcade game in the early fourth quarter of 2012, which was later pushed forward to November 2012. A PlayStation 3 version of the game was released in Japan on October 24, 2013, while it was released in the United States on March 25, 2014. Due to limited hardware and disc space the game was not released on the Xbox 360. An updated version of the game titled BlazBlue: Chrono Phantasma Extend , dubbed as BlazBlue: Chrono Phantasma 2.0 in the Arcade version, was originally released for Arcades in October 2014, and for the PlayStation 3, PlayStation Vita, PlayStation 4, and Xbox One in April 2015. It was released on June 30, 2015 in North America, with the European region version releasing on October 23, 2015.

BlazBlue: Continuum Shift is a 2009 fighting game developed by Arc System Works as an official sequel to BlazBlue: Calamity Trigger. As with the previous game, the game first came to arcades before both the Xbox 360 and PlayStation 3 versions as the game was currently released for the Taito Type X2 arcade system board, with a 16:9 ratio and 768p resolution.

BlazBlue: Cross Tag Battle is a 2D crossover fighting game developed and published by Arc System Works, and released on PlayStation 4, Nintendo Switch and Microsoft Windows. It features characters from different franchises, including BlazBlue, Persona 4 Arena, Under Night In-Birth and RWBY. After the game was released, characters from Arcana Heart, Senran Kagura and Akatsuki Blitzkampf, were added as downloadable content (DLC). An arcade version was released in 2019. The game received mostly positive reviews, with praise for the visuals, music, online functionality and mechanics. However, it was criticised for lack of overall content at launch, as well as its DLC practices.

Chaos Code is a fighting game series developed by FK Digital and published by Arc System Works.

Crimzon Clover is a vertically scrolling dōjin bullet hell game developed by Yotsubane and released at the 79th Comiket. Its name is a reference to the crimson clover, a species of clover native to Europe. Originally released for Windows on January 11, 2011 in Japan, a NESiCAxLive arcade version was released on April 25, 2013. An updated Windows version, entitled Crimzon Clover: World Ignition was released worldwide on June 6, 2014 via Steam, on December 3, 2014 via GOG.com.

Darkstalkers 3, titled in Japan as Vampire Savior: The Lord of Vampire , is the second sequel in the Darkstalkers series of fighting games by Capcom, originally released in arcades in 1997. The third installment centers around a demonic nobleman from Makai named Jedah Dohma, who creates a pocket dimension named Majigen where he tries to bring in souls to help nourish his new world.

The Groove Coaster series is an iOS / Android and arcade rhythm game franchise developed by Matrix Software and published by Taito Corporation.

Gunslinger Stratos is a series of third-person hero shooter video games, developed by Byking and Taito, and published by Square Enix. It debuted in arcades on July 12, 2012, with the scenario provided by Norimitsu Kaihō based on a concept by Gen Urobuchi. It uses Silicon Studio's Orochi game engine, and runs on the Taito Type X³ arcade system board.
Hyper Street Fighter II: The Anniversary Edition is a fighting game by Capcom that was originally released for the arcade and PlayStation 2 in 2003 in Japan and in 2004 in North America and Asia. Released to commemorate the 15th anniversary of the Street Fighter series, Hyper Street Fighter II is a modified port of Super Street Fighter II Turbo in which players can control any versions of the main characters from the five Street Fighter II games previously released for the arcades. Although originally released as a home console game, an arcade port was released shortly afterwards in limited quantities, turning it into the sixth and final arcade iteration. This game is also the last to use the CP System II.

Ikaruga is a shoot 'em up developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others will kill the player. The game features both single-player and cooperative modes.

The King of Fighters '98: The Slugfest, known in Japan as The King of Fighters '98: Dream Match Never Ends, is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998. It is the fifth game in The King of Fighters series. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games.

The King of Fighters XII (ザ・キング・オブ・ファイターズ トゥエルブ) is the twelfth installment of The King of Fighters series of fighting games developed and published by SNK Playmore. The game was originally released in Japan in April 2009 for arcades. Home versions of the title for Xbox 360 and PlayStation 3 had a worldwide release on July 28 of the same year. Like The King of Fighters '98 and The King of Fighters 2002, this game does not have a storyline; the saga from Ash Crimson that started in The King of Fighters 2003 finishes in The King of Fighters XIII.

The King of Fighters XIII is a fighting game in The King of Fighters series, developed and published by SNK Playmore originally in 2010. King of Fighters XIII was released for Japanese arcades on July 14, 2010, while ports for the Xbox 360 and PlayStation 3 were released during late 2011 in Japanese and English regions, with Atlus USA and Rising Star Games being in charge of releasing them in the United States and Europe respectively. Versions for iOS and Android followed in 2011 and 2012. A PC version was released on Steam on September 13, 2013.

The King of Fighters XIV is a 2016 Japanese fighting game. Part of SNK's franchise The King of Fighters (KOF) series, with this installment being published by Atlus USA in North America and Deep Silver in Europe. After the 13th installment that used 2D raster imagery, this game is rendered entirely in 3D similar to the spin-off Maximum Impact. SNK released the game on the PlayStation 4 in worldwidely in August 2016 and ported it to the Microsoft Windows and Japanese arcade cabinets in June 2017.

The King of Fighters 2002 is a fighting game produced by Eolith and Playmore for the Neo Geo in 2002. It is the ninth game in The King of Fighters series and the second one to be produced by Eolith and developed by Playmore. The game was ported to the Dreamcast, PlayStation 2, and the Xbox, wherein the PS2 and Xbox versions were released in North America in a two-in-one bundle with the following game in the series, The King of Fighters 2003.

Lord of Vermilion is an arcade-based fantasy collectible card game developed by Think Garage and distributed by Square Enix in which players control combat cards on an arcade play surface. The objective of the game is to destroy the enemy team's Arcana Stones and eliminate their servants in order to win the game. Players design and develop avatars, increasing their statistics and obtaining equipment, then compete with each other locally, or online, or play the single player story mode.

Nitroplus Blasterz: Heroines Infinite Duel is a fighting game developed by Examu and published by Nitroplus. The game crosses over heroines from various visual novels and games released by Nitroplus, as well as those from manga and anime series that Nitroplus writers have been involved with. The game was released in arcades on April 30, 2015 and was released on PlayStation 3 and PlayStation 4 in collaboration with Marvelous Entertainment's Marvelous Inc. on December 10, 2015. Marvelous USA published the game in North America on February 2, 2016. It was later released on Windows on December 8, 2016. The game originates from the doujin game Nitro+ Royale: Heroines Duel, which is stated as its predecessor.

Persona 4 Arena is a fighting video game co-developed by Atlus and Arc System Works for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the Persona series, itself part of the larger Megami Tensei franchise. The game was published by Atlus in Japan and North America in 2012, and by Zen United in Europe in 2013. Gameplay follows standard fighting game conventions, with matches between two characters with individual movesets, and special expendable abilities. The storyline is told through visual novel segments.

Persona 4 Arena Ultimax is a fighting video game developed by Arc System Works and Atlus. It is the direct sequel to the 2012 game, Persona 4 Arena, which is itself a follow-up to the role-playing game, Persona 4. The game was originally released in Japanese arcades in November 2013, and was released worldwide for the PlayStation 3 and Xbox 360 in 2014. Unlike the previous game, it features no region locking.

Raiden III is a 2005 scrolling shooter video game developed by MOSS, licensed by Seibu Kaihatsu, and published by Taito. It is the fourth game in the Raiden series. Raiden III uses the Taito Type X arcade hardware, giving full 3D graphics to the series for the first time. The game was published in the US by UFO Interactive Games, in Europe by 505 Games, and in China by Soft-World International Corporation.

Raiden IV is a 2007 vertical scrolling shooting video game developed by MOSS. It was first released in the arcades in Japan. A home conversion was produced for the Xbox 360 in 2008. A later version was released for Taito's NESiCAxLive digital distribution platform. An updated version of the game, Raiden IV: OverKill, was released for the PlayStation 3 and Microsoft Windows.

Samurai Shodown is a 2019 fighting game developed and published by SNK for arcades, PlayStation 4, Xbox One, Nintendo Switch, Stadia, Xbox Series X/S and Windows as an entry in the Samurai Shodown series.

Samurai Spirits Sen (サムライスピリッツ閃) is the fourth 3D game in SNK Playmore's Samurai Shodown series of fighting games, and the eleventh overall title in the series. The arcade version was released in most other countries as Samurai Shodown: Edge of Destiny, and Shi Hun: Mingyun zhi Ren in China. The Xbox 360 version was released elsewhere as Samurai Shodown Sen.

Skullgirls is a 2D fighting game developed by Reverge Labs and published by Autumn Games. The game was released through the PlayStation Network and Xbox Live Arcade in North America, Europe, and Australia from April to May 2012, and later received a Japanese release by CyberFront for the PlayStation Network in February 2013. A Microsoft Windows version, developed by Lab Zero Games and co-published by Autumn Games and Marvelous, was released in August 2013. A Japanese arcade version, produced by M2 for the NESiCAxLive service, was released in 2015. A mobile spin-off of the game, developed by Hidden Variable Studios and published by Line, was released for Android and iOS devices in May 2017.

SNK Heroines: Tag Team Frenzy is a fighting game developed for PS4 by SNK and for Nintendo Switch by Abstraction Games. The game was released for the Nintendo Switch and PlayStation 4 in September 2018, and was published in Japan and Asia by SNK and SEGA and in North America and Europe by NIS America. An arcade version was released the following October and the Microsoft Windows version is to arrive in February 2019. It is a spiritual successor to SNK Gals' Fighters and features a 2v2 tag-team gameplay system.

Space Invaders is a 1978 arcade game created by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed in the United States by the Midway division of Bally. Within the shooter genre, Space Invaders was the first fixed shooter and set the template for the shoot 'em up genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser to earn as many points as possible.

Street Fighter Alpha 3 is a 2D competitive fighting game originally released by Capcom for the arcades in 1998. It is the third and final installment in the Street Fighter Alpha sub-series, which serves as a prequel to Street Fighter II, and ran on the same CP System II hardware as previous Alpha games. The game was produced after the Street Fighter III sub-series has started, being released after 2nd Impact, but before 3rd Strike. Alpha 3 further expanded the playable fighter roster from Street Fighter Alpha 2 and added new features such as selectable fighting styles called "isms".

Street Fighter III 3rd Strike: Fight for the Future is a 2D fighting game developed and published by Capcom, originally released for the arcades in 1999. It was ported to the Dreamcast, PlayStation 2, and Xbox between 2000 and 2010. A downloadable online version titled Street Fighter III: 3rd Strike Online Edition was released on PlayStation Network and Xbox Live Arcade in 2011.

Street Fighter IV is a 2008 fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.

Street Fighter V is a fighting game developed by Capcom and Dimps and published by Capcom for the PlayStation 4 and Microsoft Windows in 2016. The game was initially announced for Linux, but this version was never released.

WarTech: Senko no Ronde is an Xbox 360 video game, a port of the arcade fighter/shooter hybrid developed by G.rev for the Sega Naomi board. Two revisions have been released in the arcades. A home port was released in Japan on July 27, 2006 for the Xbox 360 with enhanced graphics, a more concise story for each character, and network play. The American and European localizations were released on May 29, 2007 and June 8, 2007, respectively for the Xbox 360 from Ubisoft. On May 20, 2010, a sequel entitled Senko no Ronde: Dis-United Order was released for the Xbox 360 exclusively in Japan, which has many new features, a larger cast and more extensive story mode. A reboot of Dis-United Order, titled Senko no Ronde 2, is currently in development for PlayStation 4 and Microsoft Windows and scheduled for September 6, 2017.