Computer chessW
Computer chess

Computer chess includes both hardware and software capable of playing chess. Computer chess provides opportunities for players to practice even in the absence of human opponents, and also provides opportunities for analysis, entertainment and training.

1K ZX ChessW
1K ZX Chess

1K ZX Chess is a 1982 chess program for the unexpanded Sinclair ZX81.

5D Chess with Multiverse Time TravelW
5D Chess with Multiverse Time Travel

5D Chess with Multiverse Time Travel is a 2020 chess variant video game released for Microsoft Windows, macOS, and Linux by American studio Thunkspace. Its titular mechanic, multiverse time travel, allows pieces to travel through time and timelines in a similar way to how they move through ranks and files. The game was met positively by critics and was praised for its complex and elegant design.

Battle ChessW
Battle Chess

Battle Chess is a computer game version of chess with animated three-dimensional graphics. It was originally developed and released by Interplay Entertainment for the Amiga in 1988 and subsequently on many other systems, including 3DO Interactive Multiplayer, Acorn Archimedes, Amiga CD32, Amiga CDTV, Apple IIGS, Apple IIe, Atari ST, Commodore 64, MS-DOS, FM Towns, NES, MacOS, NEC PC-9801, X68000 and Microsoft Windows. In 1991, Battle Chess Enhanced was released by Interplay for the PC, featuring improved VGA graphics and a symphonic musical score that played from the CD-ROM.

Battle Chess II: Chinese ChessW
Battle Chess II: Chinese Chess

Battle Chess II: Chinese Chess is a 1990 video game published by Interplay Productions.

Battle vs. ChessW
Battle vs. Chess

Battle vs. Chess is a computer simulation game of chess developed by Targem Games and Zuxxez Entertainment and published by TopWare Interactive. Intending to target all major seventh-generation platforms as well as Microsoft Windows, Mac OS X and Linux, the console and computer versions were released in Europe on May 17, 2011, while the handheld versions were cancelled.

Checkmate (video game)W
Checkmate (video game)

Checkmate is a 1990 video game published by Interplay Entertainment.

Chess 2: The SequelW
Chess 2: The Sequel

Chess 2: The Sequel is a chess variant created by David Sirlin and Zachary Burns of Ludeme Games. Sirlin, whose previous design work includes rebalancing Super Street Fighter II Turbo HD Remix, approached what he believed to be a problem of rote endgames and static opening games in chess by introducing asymmetrical piece compositions and an additional win condition. A video game version of Chess 2 is available on Ouya as of 2014. The game was released on Steam on 19 August 2014.

Chess 7.0W
Chess 7.0

Chess 7.0 is a 1982 video game published by Odesta.

Chess TitansW
Chess Titans

Chess Titans is a chess game with 3D graphics developed by Oberon Games and included in Windows Vista and Windows 7 Home Premium, Business/Professional, Enterprise, and Ultimate. It is a fully animated, photorealistic interactive game with ten difficulty levels. It can be played by two participants, or one player against the computer.

Chessaria: The Tactical AdventureW
Chessaria: The Tactical Adventure

Chessaria: The Tactical Adventure is a 3D chess game developed by Pixel Wizards and released on Steam (Windows/Mac) in March 2018.

ChessmasterW
Chessmaster

Chessmaster is a chess-playing computer game series, which is owned and developed by Ubisoft. It is the best-selling chess franchise in history, with more than five million units sold as of 2002.

Chessmaster 2000W
Chessmaster 2000

The Chessmaster 2000 is a computer chess game by The Software Toolworks. It was the first in the Chessmaster series and published in 1986. It was released for Amiga, Apple II, Atari 8-bit family, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Macintosh, and IBM PC compatibles.

ChessVW
ChessV

ChessV is a free computer program designed to play many chess variants. ChessV is an open-source, universal chess variant program with a graphical user-interface, sophisticated AI, support for opening books and other features of traditional chess programs. The developer of this program, Gregory Strong, has been adding more variants with each release of ChessV. Over 100 chess variants are supported, including the developer's few own variants and other exotic variants, and can be programmed to play additional variants. ChessV is designed to be able to play any game that is reasonably similar to chess. ChessV is one of only a few such programs that exist. The source code of this program is freely available for download as well as the executable program.

Cyber ChessW
Cyber Chess

Cyber Chess is a chess-playing computer program developed by William Tunstall-Pedoe. It was written for the Acorn Archimedes and published commercially by The Fourth Dimension.

The Fidelity Chessmaster 2100W
The Fidelity Chessmaster 2100

The Fidelity Chessmaster 2100 is a 1988 video game published by The Software Toolworks.

The Fidelity Ultimate Chess ChallengeW
The Fidelity Ultimate Chess Challenge

The Fidelity Ultimate Chess Challenge is a chess video game released in 1991 by Telegames for the Atari Lynx. Players can either play against the game or against another player using the same console. The game engine was written by Fidelity Electronics, makers of various chess computers, and reached a master rating of 2325 Elo.

Fritz (chess)W
Fritz (chess)

Fritz is a German chess program originally developed for Chessbase by Frans Morsch based on his Quest program, ported to DOS, and then Windows by Mathias Feist. With version 13, Morsch retired, and his engine was first replaced by Gyula Horvath's Pandix, and then with Fritz 15, Vasik Rajlich's Rybka.

Fritz ChessW
Fritz Chess

Fritz Chess is a video game for the Wii, Nintendo DS, and PlayStation 3 developed by Freedom Factory Studios and published by Deep Silver. It was released in North America on June 30, 2009. It includes single player and multiplayer modes and allows user to partake in various chess games, including classic chess, chess 960 or giveaway.

GNOME ChessW
GNOME Chess

GNOME Chess is a graphical front-end featuring a 2D and a 3D chessboard interface. GNOME Chess does not include a chess engine of its own, so to play against the computer a third party chess engine must be present. Most Linux distributions package GNU Chess as the default chess engine with it. Additionally GNOME Chess supports third party chess engines, with known ones automatically detected.

Grandmaster ChessW
Grandmaster Chess

Grandmaster Chess is a 1992 video game to play chess for PC DOS platform develop by IntraCorp and its subsidiary Capstone that was focused on neural network technology and an artificial intelligence (AI) able to learn from mistakes.

Kasparov's GambitW
Kasparov's Gambit

Kasparov's Gambit, or simply Gambit, is a chess playing computer program created by Heuristic Software and published by Electronic Arts in 1993 based on Socrates II, the only winner of the North American Computer Chess Championship running on a common microcomputer. It was designed for MS-DOS while Garry Kasparov reigned as world champion, whose involvement and support was its key allure.

Kotok-McCarthyW
Kotok-McCarthy

Kotok-McCarthy also known as A Chess Playing Program for the IBM 7090 Computer was the first computer program to play chess convincingly. It is also remembered because it played in and lost the first chess match between two computer programs.

Lego ChessW
Lego Chess

Lego Chess is a Lego-themed, chess-based strategy video game developed by Krisalis Software, published by Lego Media, and released for Microsoft Windows in November 1998.

Online Chess KingdomsW
Online Chess Kingdoms

Online Chess Kingdoms is a chess simulation game for the PlayStation Portable developed by American studio Leviathan Games and released by Konami in 2006 in North America and 2007 in Europe. Online Chess Kingdoms was the first chess game released for the PlayStation Portable. Chessmaster: The Art of Learning was released by Ubisoft the following year.

Play MagnusW
Play Magnus

Play Magnus is a commercial computer chess mobile app available for the iOS and Android mobile operating systems. The software is named after World Chess Champion Magnus Carlsen and features adjustable difficulty levels for chess players of various skills. It has been available since 2014 and is developed by the Norwegian company Play Magnus AS which was founded by Carlsen.

Power ChessW
Power Chess

Power Chess is a chess-playing video game originally released in September 1996 by Sierra On-Line for the Microsoft Windows 95 operating system. Later revisions of the software were released as "Power Chess '98" and "Power Chess 2.0".

Pure ChessW
Pure Chess

Pure Chess is a chess video game by British developer VooFoo Studios.

Sargon (chess)W
Sargon (chess)

Sargon is a line of chess-playing software for personal computers. The original SARGON from 1978 was written in assembly language by Dan and Kathleen "Kathe" Spracklen for the Z80-based Wavemate Jupiter III.

Sargon 4W
Sargon 4

Sargon 4 is a 1988 video game published by Spinnaker Software.

Sargon II (video game)W
Sargon II (video game)

Sargon II is a sequel to Sargon. Both are computer chess programs for home computers.

Sargon IIIW
Sargon III

Sargon III is a computer chess software. It is a sequel to the original Sargon.

Silver Star ChessW
Silver Star Chess

Silver Star Chess is a chess video game for WiiWare. It costs 500 Nintendo Points to download.

Star Wars ChessW
Star Wars Chess

Star Wars Chess is a 1993 chess-playing video game developed by The Software Toolworks, based on the Star Wars film franchise and published by Mindscape for MS-DOS, Sega CD and Windows 3.x. A 3DO Interactive Multiplayer version was planned but never released.

International Obfuscated C Code ContestW
International Obfuscated C Code Contest

The International Obfuscated C Code Contest is a computer programming contest for the most creatively obfuscated C code. Held annually, it is described as "celebrating [C's] syntactical opaqueness". The winning code for the 27th contest, held in 2020, was released in July 2020. Previous contests were held in the years 1984–1996, 1998, 2000, 2001, 2004–2006, 2011–2015 and 2018–2020.

Ultimate Brain Games (1995 video game)W
Ultimate Brain Games (1995 video game)

Ultimate Brain Games is an unreleased board video game that was in development by Teque London and planned to be published by Telegames on a scheduled Q2 1995 release date exclusively for the Atari Jaguar. The game was going to be a spiritual successor to Fidelity Electronics and Telegames's 1991 Atari Lynx title The Fidelity Ultimate Chess Challenge. It was also intended to be released the Atari Jaguar CD add-on and later on the PC.

Video ChessW
Video Chess

Video Chess is a chess game for the Atari VCS programmed by Larry Wagner and Bob Whitehead and released by Atari in 1979. Both programmers later developed games for Activision.

Virtual Chess 64W
Virtual Chess 64

Virtual Chess 64 is a chess simulation game for the Nintendo 64. It was released in 1998. The game features no true "completion" in the form of a goal or a score, so one could theoretically play an endless number of matches. When a piece is captured, a short animated cutscene plays back depicting the battle, as in 1988's Battle Chess.

Virtual KasparovW
Virtual Kasparov

Virtual Kasparov is a chess video game developed by Titus Interactive Studio, published by Titus Interactive and distributed in Europe by Virgin Interactive for the PlayStation and Game Boy Advance. Game can be played against beginners, novices, champions, or personality players. Games that Garry Kasparov played during his career, as well as interviews about his chess career, can be viewed in the game.

Wii ChessW
Wii Chess

Wii Chess is a chess video game for the Wii console. It was developed by Nintendo and was released on January 18, 2008, in Europe as a budget-priced retail title. Under the name Tsūshin Taikyoku: World Chess , it was released as a downloadable WiiWare title in Japan on September 30, 2008. The game was never released in North America or Australia, making it the only game in the Wii series that was not released in those continents. It is also the only game in the series that do not have playable Mii characters.

Zillions of GamesW
Zillions of Games

Zillions of Games is a commercial general game playing system developed by Jeff Mallett and Mark Lefler in 1998. The game rules are specified with S-expressions, Zillions rule language. It was designed to handle mostly abstract strategy board games or puzzles. After parsing the rules of the game, the system's artificial intelligence can automatically play one or more players. It treats puzzles as solitaire games and its AI can be used to solve them.