
American McGee's Alice is a 2000 third-person action-adventure video game developed by Rogue Entertainment under the direction of designer American McGee and published by Electronic Arts (EA). The game was originally released for personal computers running Microsoft Windows and Mac OS. Although a planned PlayStation 2 port was cancelled, the game was later released digitally for the PlayStation 3 and Xbox 360.

Anachronox is a 2001 role-playing video game produced by Tom Hall and the Dallas Ion Storm games studio. The game is centered on Sylvester "Sly Boots" Bucelli, a down-and-out private investigator who looks for work in the slums of Anachronox, a once-abandoned planet near the galaxy's jumpgate hub. He travels to other planets, amasses an unlikely group of friends, and unravels a mystery that threatens the fate of the universe. The game's science fiction story was influenced by cyberpunk, film noir, and unconventional humor. The story features a theme of working through the troubles of one's past.

Brink is a first-person shooter video game developed by Splash Damage and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360.

Call of Duty is a 2003 first-person shooter video game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise, released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine. Much of its theme and gameplay is similar to the Medal of Honor series; however, Call of Duty showcases multiple viewpoints staged in the British, American, and Soviet theaters of World War II.

Call of Duty: United Offensive is an expansion pack for the first-person shooter video game Call of Duty. It was developed by Gray Matter Interactive, with contributions from Pi Studios, and published by Activision. It was released for Microsoft Windows on September 14, 2004.

John Romero's Daikatana is a 2000 first-person shooter game developed by Ion Storm. It was published by Eidos Interactive for Microsoft Windows and Kemco for Nintendo 64. Players control a swordsmaster who travels through various time periods in an effort to obtain the eponymous Daikatana, a powerful sword tied to the fate of the world.

Dark Salvation is a gothic horror first-person shooter video game created by the now defunct American developer Mangled Eye Studios, released on July 28, 2009 for Microsoft Windows. The game follows the story of Talia, a young woman whose family is killed in the service of the demon Lucafix. After being trapped in his realm, she becomes possessed by the Spirit Crystal and must use its powers to escape from the underworld. Ports of the game for Wii, Linux and macOS were planned, but have remained unreleased.

Dishonored 2 is a 2016 action-adventure video game developed by Arkane Studios and published by Bethesda Softworks for Microsoft Windows, PlayStation 4, and Xbox One. It is the sequel to 2012's Dishonored. After Empress Emily Kaldwin is deposed by the witch Delilah Copperspoon, the player may choose between playing as either Emily or her Royal Protector and father Corvo Attano as they attempt to reclaim the throne. Emily and Corvo employ their own array of supernatural abilities, though the player can alternatively decide to forfeit these abilities altogether. Due to the game's nonlinear gameplay, there is a multitude of ways to complete missions, from non-lethal stealth to purposeful violent conflict.

Doom is a 2016 first-person shooter game developed by id Software and published by Bethesda Softworks. It is the first major installment in the series since Doom 3 (2004). Players take the role of an unnamed space marine, known as the Doom Slayer, as he battles demonic forces from Hell that have been unleashed by the Union Aerospace Corporation within their energy-mining facility on Mars. The gameplay returns to a faster pace with more open-ended levels, closer to the first two games than the slower survival horror approach of Doom 3. It also features environment traversal, character upgrades, and the ability to perform executions known as "glory kills".

Doom 3 is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox, releasing it on April 3, 2005.

Doom 3: BFG Edition is a remastered version of Doom 3, released worldwide in October 2012 for Microsoft Windows, PlayStation 3, and Xbox 360. The BFG Edition features enhanced graphics, better audio, a checkpoint save system, and support for 3D displays and head-mounted displays (HMD). The game also includes the previous expansion, Resurrection of Evil, and a new single-player expansion pack called The Lost Mission. Additionally, it includes copies of the original Doom, and Doom II with the expansion No Rest for the Living, previously available for the Xbox 360. The BFG Edition also features the ability to use the flashlight while holding a weapon, in the form of the armor-mounted flashlight.

Doom 3: Resurrection of Evil is a horror first-person shooter video game developed by Nerve Software and published by Activision. It was released for Microsoft Windows on April 3, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console. The Xbox version does not require the original Doom 3 in order to play, and includes The Ultimate Doom, Doom II: Hell on Earth and Master Levels for Doom II.

Doom Eternal is a first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to Doom (2016), and the fifth main game in the Doom series, it was released on March 20, 2020, for Windows, PlayStation 4, Stadia and Xbox One, with a version for Nintendo Switch being released on December 8, 2020 and versions for PlayStation 5 and Xbox Series X and Series S being released on June 29, 2021. Set some time after the events of the 2016 game, the story follows the Doomguy once again, on a mission to end Hell's consumption of Earth and foil the alien Maykr's plans to exterminate humanity.

Doom Eternal is a first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to Doom (2016), and the fifth main game in the Doom series, it was released on March 20, 2020, for Windows, PlayStation 4, Stadia and Xbox One, with a version for Nintendo Switch being released on December 8, 2020 and versions for PlayStation 5 and Xbox Series X and Series S being released on June 29, 2021. Set some time after the events of the 2016 game, the story follows the Doomguy once again, on a mission to end Hell's consumption of Earth and foil the alien Maykr's plans to exterminate humanity.

Enemy Territory: Quake Wars is a first-person shooter video game developed by Splash Damage and published by Activision for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. Quake Wars is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series after Quake III Arena.

The Evil Within is a third-person survival horror video game developed by Tango Gameworks and published by Bethesda Softworks. The game was directed by Resident Evil series creator Shinji Mikami and was released worldwide in October 2014 for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One.

The Evil Within 2 is a third-person survival horror video game developed by Tango Gameworks and published by Bethesda Softworks for PlayStation 4, Windows and Xbox One. It was released worldwide in October 2017 and is the sequel to 2014's The Evil Within. The game received generally positive reviews; it received praise for its visuals, atmosphere and gameplay but received some criticism for its story and characters.

Heavy Metal: F.A.K.K. 2 is a third-person shooter video game made by Ritual Entertainment in 2000. The sequel to the Heavy Metal 2000 animated film, the game stars Julie in her quest to save her home planet of Eden from GITH, an ancient entity seeking to conquer the universe. Using a variety of weapons, Julie must fight off GITH's forces while at the same time uncovering a secret hidden deep within the planet.

Heretic II is a dark fantasy action-adventure game developed by Raven Software and published by Activision in 1998 continuing the story of Corvus, the main character from its predecessor, Heretic. It is the fourth game in the Hexen: Beyond Heretic series and comes after the "Serpent Rider" trilogy. Although Id Software owns the publishing rights to the previous titles, Heretic 2 is owned by Activision since they own Raven Software and its IPs.

Hexen II is a dark fantasy first-person shooter (FPS) video game developed by Raven Software from 1996 to 1997, then published by id Software and distributed by Activision. It is the third game in the Hexen/Heretic series, and the last in the Serpent Riders trilogy. It was later made available on Steam on August 3, 2007. Using a modified Quake engine, it features single-player and multiplayer game modes, as well as four character classes to choose from, each with different abilities. These include the "offensive" Paladin, the "defensive" Crusader, the spell-casting Necromancer, and the stealthy Assassin.

In Pursuit of Greed is a science fiction-themed first-person shooter (FPS) video game released in 1995 for MS-DOS, developed by Mind Shear Software and published by Softdisk.

Iron Grip: Warlord is the first commercial release from independent video game developer ISOTX. It is a first-person shooter combined with many real-time strategy elements. It uses the id Tech 3 game engine and is set in the fictional universe of Iron Grip.

James Bond 007: Agent Under Fire is a 2001 first-person shooter video game based on the James Bond franchise. Developed and published by Electronic Arts, it was released for PlayStation 2 (PS2), GameCube and Xbox. It originally began development as a PS2 and PC game based on the 1999 Bond film The World Is Not Enough. However, the game was delayed and eventually reworked into Agent Under Fire, featuring an original storyline that is unrelated to the Bond films. Playing as James Bond, the player must thwart an attempt to replace world leaders with clones.

James Bond 007: Everything or Nothing is a third-person shooter video game based on the James Bond films. It was developed by EA Redwood Shores and published by Electronic Arts under EA Games label for GameCube, PlayStation 2, and Xbox. The game features a cast of voice actors including Pierce Brosnan, reprising his film role as MI6 agent James Bond. Other returning actors include Richard Kiel, John Cleese and Judi Dench, as Jaws, Q and M respectively.

Kingpin: Life of Crime is a first-person shooter developed by Xatrix Entertainment and published by Interplay Entertainment in June 1999. The game begins with the player character wounded and beaten up by associates of the crime boss The Kingpin, and the story follows his thirst for revenge. Released shortly after the Columbine High School massacre, the game attracted controversy which led it to be dropped from various retailers in the U.S., despite receiving generally positive reviews from critics. The game was also ported to Linux.

Laser Arena is an FPS PC game designed to simulate laser tag. Play modes include Free for All (Deathmatch), Team Match, Duel, Domination, and Mega Target. Players have three "health canisters", and every hit diminishes one of them. After three hits, the player counts as "dead" and has to respawn after a delay. The game is based on a heavily modified Quake engine, and despite being a budget-title, features some elements that were unique at the time of release. For example, the game models "Lasertag Grenades" which emit a vast number of shots in all directions, tagging every player in the vicinity.

Malice is a total conversion for Quake, developed jointly by Team Epochalypse and Quantum Axcess, and published by Quantum Axcess in November 1997 as a commercial game. It would later be bundled with both the original Quake and the Q!Zone add-on in the form of the Resurrection Pack for Quake compilation, distributed by GT Interactive in 1998. Malice, not being a stand-alone total conversion, requires the full version of Quake in order to be played.

Medal of Honor: Allied Assault is a first-person shooter video game developed by 2015, Inc. It was published by Electronic Arts and released for Microsoft Windows on January 22, 2002, in North America and on February 15, 2002, in Europe. Aspyr published the Mac OS X version released later that year in August. A Linux version was released in 2004.

Prey is a first-person shooter video game developed by Human Head Studios, under contract for 3D Realms, and published by 2K Games, while the Xbox 360 version was ported by Venom Games. The game was initially released in North America and Europe on July 11, 2006. Prey uses a heavily modified version of id Tech 4 to use portals and variable gravity to create the environments the player explores.

Quadrilateral Cowboy is a first-person puzzle-adventure video game by independent developer Blendo Games. The game was released on July 25, 2016, for Microsoft Windows, and on October 1, 2016, for macOS and Linux.

Quake is a first-person shooter video game developed by id Software and published by GT Interactive in 1996. It is the first game in the Quake series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using an array of weaponry. The overall atmosphere is dark and gritty, with many stone textures and a rusty, capitalized font. Quake also takes heavy inspiration from gothic fiction and the works of H.P. Lovecraft.

Quake 4 is a military science fiction first-person shooter video game, the fourth title in the Quake series. The game was developed by Raven Software and published by Activision. Raven Software collaborated with id Software, the creators and developers of preceding Quake games. id Software supervised the development of the game as well as providing the id Tech 4 engine upon which it was built. Quake 4 went gold in early October 2005 and was released on October 18, 2005 for Microsoft Windows and later for Linux and OS X, as well as being a launch title for the Xbox 360. A special DVD Collectors Edition was released, including promotional material and the game Quake II with its expansions, The Reckoning and Ground Zero. The Xbox 360 version of Quake 4 is based on the Special Collectors Edition, and includes Quake II. On August 4, 2011, the game was made available through Steam.

Quake II is a 1997 first-person shooter video game. It was developed by id Software and published by Activision. It is not a direct sequel to Quake; id decided to revert to an existing trademark when the game's fast-paced, tactile feel felt closer to a Quake game than a new franchise. The game's storyline is continued in its expansions and Quake 4.

Quake III Arena is a 1999 multiplayer-focused first-person shooter developed by id Software. It is the third game in the Quake series and also the first spin-off to Quake; it differs from previous games by excluding a story-based single-player mode and focusing on multiplayer gameplay. The single-player mode is played against computer-controlled bots. It features music composed by Sonic Mayhem and Front Line Assembly founder Bill Leeb.

Rage is a first-person shooter video game developed by id Software, released in November 2010 for iOS, in October 2011 for Microsoft Windows, the PlayStation 3, and the Xbox 360, and in February 2012 for OS X. It was first shown as a tech demo at the 2007 Apple Worldwide Developers Conference and was announced at the QuakeCon. Rage uses id Software's id Tech 5 game engine and was the final game released by the company under the supervision of founder John Carmack.

Return to Castle Wolfenstein is a first-person shooter video game published by Activision, released on November 19, 2001, for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as both a remake and a reboot to the Wolfenstein series. It was developed by Gray Matter Interactive and Nerve Software developed its multiplayer mode. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers. The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition. A sequel, titled Wolfenstein, was released on August 18, 2009.

ShadowCaster is a first-person role-playing video game developed by Raven Software. It was published in 1993 by Origin Systems after Electronic Arts acquired them. A CD-ROM version was released in 1994, featuring two additional levels with new monsters, and replacing text boxes with FMVs and spoken narration through CD-DA audio tracks.

SiN is a first-person shooter video game developed by Ritual Entertainment and published by Activision in 1998. It uses a modified version of the Quake II engine. SiN is set in the dystopian future of 2037, where John Blade, a commander in a security force named HardCorps in the megacity of Freeport, is tasked to rid the city of a recreational drug that may be tied to the rival biotechnology megacorporation, SinTek.

SiN: Wages of Sin is an expansion pack for Ritual Entertainment's first-person shooter game SiN. Wages of Sin was developed by 2015 Games as their first retail product and published by Activision in 1999. Taking place after the events depicted in SiN, players once again assume the role of HARDCORPS officer John R. Blade as he attempts to stop Mafia boss Gianni Manero from taking control of the remnants of SinTEK following the disappearance of its villainous CEO, Elexis Sinclaire.

Soldier of Fortune is a first-person shooter video game developed by Raven Software and published by Activision in 2000 for Microsoft Windows. It was later released for the PlayStation 2, as well as the Dreamcast, while Loki Software also made a port for Linux. It was digitally re-released on GOG.com on October 2, 2018, along with its two successors. The player takes on the role of a U.S. mercenary as he trots around the globe hoping to halt a terrorist nuclear weapons plot.

Soldier of Fortune II: Double Helix is a first-person shooter video game developed by Raven Software, the sequel to Soldier of Fortune. It was developed using the id Tech 3 engine as opposed to the original's id Tech 2, and published in 2002. Once again, Raven hired John Mullins to act as a consultant on the game. Based on criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with more modern tactical shooters like Operation Flashpoint: Cold War Crisis (2001) and Tom Clancy's Rainbow Six (1998) serving as inspirations, rather than Quake (1996).

Star Trek: Elite Force II is a first-person shooter video game developed by Ritual Entertainment and published by Activision. It was released on June 20, 2003 for Microsoft Windows and later for Apple Mac OS X. Elite Force II is a sequel to 2000's Star Trek: Voyager – Elite Force. Whereas the original game was powered by the first version of id Software's id Tech 3 engine, Elite Force II is based on a heavily modified version of the Quake III: Team Arena engine with Ritual's ÜberTools GDK, allowing for expansive outdoor environments and higher quality facial animations.

Star Trek: Voyager – Elite Force is a first-person shooter video game developed by Raven Software and published by Activision. The game was initially released on September 20, 2000 for Windows and Mac OS personal computers. Aspyr Media was responsible for porting the game to the Mac OS platform. Elite Force was later ported to the PlayStation 2 console by Pipe Dream Interactive and published by Majesco Entertainment on December 11, 2001.

Star Wars Jedi Knight II: Jedi Outcast is a 2002 first and third-person shooter video game. The Microsoft Windows and OS X versions were developed by Raven Software, and the Xbox and GameCube versions by Vicarious Visions; most versions were published by LucasArts, with only the OS X version published by Aspyr. The game is a sequel to 1997's Star Wars Jedi Knight: Dark Forces II, and the third main installment in the Star Wars: Jedi Knight series. The single-player campaign, set in the ficitonal Star Wars expanded universe two years after the Mysteries of the Sith expansion for Dark Forces II, follows returning protagonist Kyle Katarn, a mercenary working for the New Republic and former Jedi who cut his connection to the Force. Katarn must return to his Jedi ways to stop a branch of the Imperial Remnant led by the Dark Jedi Desann from empowering their army with the Force.

Star Wars Jedi Knight: Jedi Academy is a first- and third-person shooter video game, developed by Raven Software and published by LucasArts for the Microsoft Windows, OS X, and Xbox in 2003. Vicarious Visions was responsible for the development of the Xbox version. The game is a sequel to 2002's Star Wars Jedi Knight II: Jedi Outcast, and the fourth and final installment in the Star Wars: Jedi Knight series. The single-player story, set in the fictional Star Wars expanded universe two years after Jedi Outcast, follows Jaden Korr, a new student at Luke Skywalker's Jedi Academy under the tutelage of the previous games' protagonist, Kyle Katarn. As Jaden, players are tasked with investigating a Dark Jedi cult called the Disciples of Ragnos, while slowly learning the ways of the Force and committing themselves to either the light side or the dark side.

Wolfenstein is a first-person shooter video game developed by Raven Software and published by Activision, part of the Wolfenstein video game series. It serves as a sequel to the 2001 entry Return to Castle Wolfenstein, albeit loosely; and uses an enhanced version of id Software's id Tech 4. It was released in August 2009 for Microsoft Windows, PlayStation 3 and Xbox 360, to a lukewarm to positive reception by critics; as well as poor commercial sales, selling a combined 100,000 copies within its first month. This was the final game id Software oversaw as an independent developer, released two months after their acquisition by ZeniMax Media in June 2009.

Wolfenstein II: The New Colossus is a 2017 action-adventure first-person shooter video game developed by MachineGames and published by Bethesda Softworks. It was released on 27 October 2017 for Microsoft Windows, PlayStation 4, and Xbox One, and was released on 29 June 2018 for Nintendo Switch. The eighth main entry in the Wolfenstein series and the sequel to 2014's Wolfenstein: The New Order, the game is set in an alternate history which takes place in 1961 following the Nazi victory in the Second World War. The story follows war veteran William "B.J." Blazkowicz and his efforts to fight against the Nazi regime in the United States.

Wolfenstein: Enemy Territory is a free and open-source multiplayer first-person shooter video game set during World War II. It was originally planned to be released as a commercial expansion pack to Return to Castle Wolfenstein and later as a standalone game. However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game. In January 2004, the source code for the game logic was released to the benefit of its modding community.

Wolfenstein: The Old Blood is an action-adventure first-person shooter video game developed by MachineGames and published by Bethesda Softworks. It was released on 5 May 2015 for Microsoft Windows, PlayStation 4, and Xbox One. The game is a stand-alone title in the Wolfenstein series and a prequel to 2014's Wolfenstein: The New Order, set in an alternate-history 1946. The single-player story follows war veteran William "B.J." Blazkowicz and his efforts to discover the locations of a Nazi compound. Development began in 2014, soon after the release of The New Order.

Wolfenstein: The New Order is a 2014 action-adventure first-person shooter video game developed by MachineGames and published by Bethesda Softworks. It was released on 20 May 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The game is the seventh main entry in the Wolfenstein series and the successor to 2009's Wolfenstein, set in an alternate history 1960s Europe where the Nazis won the Second World War. The story follows war veteran William "B.J." Blazkowicz and his efforts to stop the Nazis from ruling over the world.

Wrath: Aeon of Ruin is an upcoming first-person shooter developed by KillPixel Games and published by 3D Realms and 1C Entertainment. Wrath: Aeon of Ruin is built on a modified version of the Quake engine, making it the first major game release on that engine in nearly 20 years. The first episode is releasing on Steam Early Access with the full version expected in 2022.

X-Men: The Ravages of Apocalypse is a first-person shooter video game developed by Zero Gravity Entertainment and released for PC in 1997. The game was built with the Quake engine and requires the original version of Quake to be played. As the result, the game acts as an expansion of Quake.