
An arena shooter is a subgenre of shooter games that cover both the first-person shooter and third-person shooter genres. These games emphasize fast paced movement in enclosed areas with a heavy emphasis on quick reaction time.

Quake Champions is a first-person arena shooter developed by id Software and published by Bethesda Softworks that was released on August 22, 2017. It is the sixth main entry in the Quake series following 2007's Enemy Territory: Quake Wars. Since August 10, 2018, it has been free-to-play.

Quake III Arena is a 1999 multiplayer-focused first-person shooter developed by id Software. It is the third game in the Quake series and also the first spin-off to Quake; it differs from previous games by excluding a story-based single-player mode and focusing on multiplayer gameplay. The single-player mode is played against computer-controlled bots. It features music composed by Sonic Mayhem and Front Line Assembly founder Bill Leeb.

Reflex Arena is a first-person arena shooter video game, developed by Turbo Pixel Studios and released onto Steam's Early Access program on 4 November 2014, and launched out of Early Access on 8 March 2017. It is an arena FPS that is heavily influenced by the Challenge ProMode Arena mod for Quake III Arena. Players must navigate arena-like levels and fight other players using a focused set of situational weapons. Reflex uses an engine built from scratch specifically for the arena FPS genre and features many skill-based movement features, including strafe-jumping, rocket-jumping, and multi-jumping.

Unreal Championship is a first-person arena shooter video game developed by Epic Games and Digital Extremes, published by Infogrames, and released for the Xbox. Unreal Championship is a console version game of the PC-based Unreal Tournament 2003, developed to take advantage of Xbox Live, Microsoft's online gaming service. In 2003 Unreal Championship was added to Microsoft's "Platinum Hits" line of Xbox games. It was followed in 2005 by Unreal Championship 2: The Liandri Conflict also for Xbox.

Unreal Championship 2: The Liandri Conflict is a first- and third-person arena shooter video game in the Unreal series of games. It was developed by Epic Games and published by Midway Games for release on the Xbox games console as a direct sequel to the 2002 game Unreal Championship, which was essentially an Xbox version of the PC game Unreal Tournament 2003. Unreal Championship 2 was designed from the ground up for the Xbox console and takes full advantage of the Xbox Live gaming arena. There was a Windows port in development but that was cancelled.

Unreal Tournament 3 (UT3) is a first-person arena shooter and online multiplayer video game developed by Epic Games and published by Midway Games in the Unreal series. It was released in 2007 for Microsoft Windows on November 19 and for the PlayStation 3 on December 11, and for the Xbox 360 on July 3, 2008. Unreal Tournament 3 is the fourth game in the Unreal Tournament series and the eighth Unreal game.

Unreal Tournament 2003 is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. It is designed mainly for multiplayer gaming. The game is part of the Unreal series of games, and is a sequel to Unreal Tournament (UT99). The game set a record for the number of downloads when the demo was released, which is a reflection of the popularity of the original UT. In addition, the game engine has been widely licensed for games such as the Tom Clancy's Rainbow Six series, Splinter Cell, and America's Army. Its sequel/expansion, Unreal Tournament 2004, was released on March 16, 2004.

Unreal Tournament 2004 is a first-person arena shooter video game developed by Epic Games and Digital Extremes. It is part of the Unreal series, specifically the subseries started by the original Unreal Tournament. It is the sequel to Unreal Tournament 2003.