
Ogre Battle , sometimes referred to as Ogre Battle Saga (オウガバトルサーガ), is a series of five tactical role-playing and real-time strategy video games developed by Quest Corporation and is currently owned by Square Enix through Square's acquisition of Quest. There are five original games in the series, and a remake.

Ogre Battle 64: Person of Lordly Caliber is a real-time tactical role-playing game developed by Quest Corporation and localized by Atlus USA for the Nintendo 64. Though conceptually similar to Ogre Battle: The March of the Black Queen, significant gameplay tweaks were implemented to change the game's overall flow. Ogre Battle 64 is the third game in the series, the first two being Ogre Battle: The March of the Black Queen, and Tactics Ogre: Let Us Cling Together. Gaidens have been released in Japan, on Game Boy Advance and Neo Geo Pocket Color. Unlike earlier Ogre Battle games, which feature Queen song titles, "Person of Lordly Caliber" is an original title. Ogre Battle 64 was released in Japan, Europe, Australia and North America via the Virtual Console on Wii in early 2010 making it available in Europe and Australia for the first time. In February 2017, it was released for the Wii U Virtual Console in Europe, Australia and North America. It was released for the Wii U Virtual Console in Japan during July.

Ogre Battle Gaiden: Prince of Zenobia is a 2000 real-time tactical role-playing game developed and published by SNK for the Neo Geo Pocket Color. The game is a spin-off within the Ogre Battle series, originally created by Quest Corporation. The storyline takes place parallel to Ogre Battle: The March of the Black Queen, and follows the path of Prince Tristan of Zenobia during his quest to reclaim his kingdom. As with other Ogre Battle titles, the player controls squads of an army, moving to different parts of the map accomplishing tasks and battling armies encountered on the route. Choices made during the narrative impact the ending.

Ogre Battle: The March of the Black Queen is a 1993 real-time tactical role-playing game developed by Quest Corporation. Originally published for Super Nintendo Entertainment System by Quest in Japan and by Enix America in North America. It is the first installment of the Ogre Battle series. It was directed by Yasumi Matsuno, and designed by Matsuno with Akihiko Yoshida. The story of Ogre Battle focuses on a band of rebels as they lead a revolution against a corrupt reigning Empire, ruled by an evil Empress.

Tactics Ogre: Let Us Cling Together is a 1995 tactical role-playing game developed and published by Quest Corporation for the Super Famicom. It was later ported to the Sega Saturn (1996) and the PlayStation (1997), the latter released in North America in 1998 by Atlus USA. The second entry in the Ogre Battle series, the story takes place in the warn-torn kingdom of Valeria, where protagonist Denim Powell works in a local resistance force against occupying powers, ending up caught in the ethnic conflicts driving the war. Battles are turn-based, taking place on grid-based maps from an overhead perspective with a focus on positioning and using character class abilities.

Tactics Ogre: Let Us Cling Together is a 2010 tactical role-playing game developed and published by Japanese company Square Enix. It is a remake of the 1995 Super Famicom title of the same name, second entry in the Ogre Battle series. The remake retains the same strategy RPG gameplay of the original, focusing on turn-based tactical battles and the use of character classes. The game incorporates additional features such as equipment crafting and the ability to revisit branch points in the game's narrative, in addition to multiplayer functionality. The storyline, following the actions of rebel fighter Denam Pavel during a civil war within the kingdom of Valeria, was also expanded with new scenes and characters.

Tactics Ogre: The Knight of Lodis is a tactical role-playing game developed by Quest Corporation for the Game Boy Advance (GBA). It was published in Japan by Nintendo in 2001, and in North America by Atlus USA in 2002. It is a spin-off of Tactics Ogre: Let Us Cling Together, acting as a prequel to the rest of the Ogre Battle series. It was the last video game developed by Quest before their acquisition by Square.





