Battle Stadium D.O.NW
Battle Stadium D.O.N

Battle Stadium D.O.N (バトルスタジアムDON) is a 2006 Japanese crossover fighting game for the GameCube and PlayStation 2. The "D.O.N." in the game's title is derived from Dragon Ball, One Piece, and Naruto, the three manga series published by Weekly Shōnen Jump upon which the game is based. Both versions of the game received a rating of 26 out of 40 from Weekly Famitsu.

Child of EdenW
Child of Eden

Child of Eden is a 2011 musical rail shooter developed by Q Entertainment and published by Ubisoft for Xbox 360 and PlayStation 3. Following the player's journey to purge a far-future internet of viruses, the gameplay features shooting numerous enemies from a first-person perspective, with scores based on performance and bonuses awarded for syncing groups of shots with each stage's musical track. In addition to standard controllers, each version has the option to use motion controls through the Kinect and PlayStation Move respectively. It is a spiritual successor to the 2001 title Rez, carrying over the aim of producing a feeling of synesthesia in players.

Every ExtendW
Every Extend

Every Extend is series of puzzle shoot 'em up video games primarily developed by Q Entertainment. The series began with a 2004 freeware game of the same name for Windows, which was a personal project by Kanta Matsuhisa under the "Omega" pseudonym. Q Entertainment discovered the game online and approached Matshisa to develop a remix version. The remix version was developed for the PlayStation Portable and was released in 2006, titled Every Extend Extra. In 2007, Q Entertainment developed and released a sequel on the Xbox 360 titled Every Extend Extra Extreme.

GunpeyW
Gunpey

Gunpey , often written as Gun Pey or GunPey, is a series of handheld puzzle games released by Bandai. It was originally released for the WonderSwan, and has been ported to WonderSwan Color, PlayStation, Nintendo DS and PlayStation Portable. The game was named as a tribute to the developer of the game, Gunpei Yokoi. He is known for developing several handheld consoles such as Nintendo's Game Boy, Virtual Boy, and Bandai's Wonderswan system. In the series, players move line fragments vertically in a grid in order to make a single branching line connect horizontally from one end to the other. The objective of the game differs by what game mode players choose.

Lumines IIW
Lumines II

Lumines II is a 2006 puzzle video game developed by Q Entertainment for the PlayStation Portable (PSP). It was released in November 2006 in Europe and North America by Buena Vista Games, and in February 2007 in Japan by Bandai Namco Games. The objective of the game is to move and rotate 2×2 blocks to form colored squares of the same color. Points are awarded to the player when the Time Line erases the colored squares. It serves as a direct sequel to Lumines: Puzzle Fusion, expanding on previous modes from its predecessor and adding new modes such as Mission mode, Skin Edit mode, and Sequencer. Lumines II utilizes songs from its predecessor and introduces music videos as background skins from Japanese music artists and mainstream American music artists such as New Order, Missy Elliot, and Beck.

Lumines Live!W
Lumines Live!

Lumines Live! is a 2006 puzzle video game developed by Q Entertainment for the Xbox 360. It was released in Europe in October 2006, in North America in January 2007, and in Japan in March 2007. The objective of the game is to move and rotate 2×2 blocks to form colored squares of the same color. Points are awarded to the player when the Time Line erases the colored squares. Lumines Live! introduces online multiplayer, Xbox Live achievements, and leaderboard.

Lumines: Electronic SymphonyW
Lumines: Electronic Symphony

Lumines: Electronic Symphony is a game developed by Q Entertainment and published by Ubisoft for the PlayStation Vita.

Lumines: Puzzle FusionW
Lumines: Puzzle Fusion

Lumines: Puzzle Fusion is a 2004 arcade-styled puzzle game developed by Q Entertainment. It was published for PlayStation Portable (PSP) by Bandai in Japan and by Ubisoft internationally. The objective of the game is to rotate and drop 2×2 groups of blocks in order to create single-color 2×2 squares. A vertical line known as the "time line" sweeps across the field, erases completed squares, and awards points. Each stage has a skin that affects the background, block colors, music, and speed of the time line.

MeteosW
Meteos

Meteos is a 2005 tile-matching video game developed by Q Entertainment and published by Bandai for the Nintendo DS. It was produced by Q Entertainment founder Tetsuya Mizuguchi and designed by Masahiro Sakurai. Meteos was inspired by the video game Missile Command (1980), the film The Matrix (1999) and the television series 24 (2001-2010).

Ninety-Nine NightsW
Ninety-Nine Nights

Ninety-Nine Nights,, is a 2006 fantasy hack and slash video game developed for the Xbox 360 by an alliance between Q Entertainment and Phantagram; video game designer Tetsuya Mizuguchi served as producer for the game. The game features hundreds of enemies onscreen at any given time, and borrows heavily from other video games of the genre, most notably from the Dynasty Warriors and Kingdom Under Fire series.

Ninety-Nine Nights IIW
Ninety-Nine Nights II

Ninety-Nine Nights II is a role-playing video game with hack and slash game mechanics set in a high fantasy game universe, where a demon army is rising with one million troops. It is a sequel to Ninety-Nine Nights and was published by Konami. The game was announced at the TGS 2008 conference - a demo for the game was released on the Xbox Live marketplace on May 27, 2010, and the game release between June and September in North America, Japan, and European regions.

PeggleW
Peggle

Peggle is a casual puzzle video game developed by PopCap Games. Initially released for Microsoft Windows and Mac OS X systems in 2007, it has since had versions released for Xbox Live Arcade, PlayStation Network, the Nintendo DS, Windows Mobile, iOS, Zeebo, and Android; the game has also been ported as a Java application, and an extended minigame incorporated into the massively multiplayer online game World of Warcraft. A sequel was released in September 2008, titled Peggle Nights. PopCap, a subsidiary of Electronic Arts, announced Peggle 2 at E3 2013.

Rez (video game)W
Rez (video game)

Rez is a musical rail shooter developed by United Game Artists and published by Sega for the Dreamcast and PlayStation 2. It was released in Japan in 2001, followed by releases to the United States and Europe in 2002. The game was ported to Xbox 360 as Rez HD by Q Entertainment and HexaDrive in 2008. A virtual reality-compatible expanded version dubbed Rez Infinite was co-developed and released through 2016, 2017, and 2020 by Enhance Games, Resonair and Monstars for PlayStation 4, Microsoft Windows, Android and Oculus Quest.